]> git.tdb.fi Git - libs/gui.git/blobdiff - source/input/gesturedetector.h
Add decorations for things which should be exported from the library
[libs/gui.git] / source / input / gesturedetector.h
index a6186fdef815dce6fa56956bd8261360b1632f3f..8804dd1abc76a073439a1dae8d8fb64bd33cc4ce 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef MSP_INPUT_GESTUREDETECTOR_H_
 #define MSP_INPUT_GESTUREDETECTOR_H_
 
+#include <msp/graphics/mspgui_api.h>
 #include "device.h"
 
 namespace Msp {
@@ -13,8 +14,10 @@ enum Gesture
        GESTURE_NONE,
        GESTURE_TAP,
        GESTURE_TAP_2,
+       GESTURE_TAP_3,
        GESTURE_DRAG,
        GESTURE_DRAG_2,
+       GESTURE_DRAG_3,
        GESTURE_PINCH,
        GESTURE_ROTATE
 };
@@ -25,13 +28,10 @@ provided for each type of gesture.  Axes 0 and 1 indicate the starting position
 of the gesture; axes 2 and 3 track its progress.  The progress axis may exhibit
 absolute values greater than one.
 */
-class GestureDetector: public Device
+class MSPGUI_API GestureDetector: public Device
 {
 private:
-       enum
-       {
-               MAX_POINTS = 3
-       };
+       static constexpr size_t MAX_POINTS = 3;
 
        struct TouchPoint
        {
@@ -47,18 +47,17 @@ private:
 
        Touchscreen &touchscreen;
        TouchPoint points[MAX_POINTS];
-       Gesture current_gesture;
-       unsigned active_points;
-       Gesture pending_tap;
-       bool invalid_gesture;
-       float threshold_x_sq;
-       float threshold_y_sq;
+       Gesture current_gesture = GESTURE_NONE;
+       Gesture pending_tap = GESTURE_NONE;
+       bool invalid_gesture = false;
+       float threshold_x_sq = 1.0f;
+       float threshold_y_sq = 1.0f;
 
 public:
        GestureDetector(Touchscreen &);
 
-       virtual std::string get_button_name(unsigned) const;
-       virtual std::string get_axis_name(unsigned) const;
+       std::string get_button_name(unsigned) const override;
+       std::string get_axis_name(unsigned) const override;
 
 private:
        void touch_down(unsigned);
@@ -66,11 +65,15 @@ private:
        void touch_move(unsigned, float, float);
        void start_gesture();
        void set_gesture_location(unsigned);
+       void set_gesture_delta(unsigned);
        void update_progress();
        void end_gesture();
        void window_resized(unsigned, unsigned);
 };
 
+
+MSPGUI_API unsigned gesture_points(Gesture);
+
 } // namespace Input
 } // namespace Msp