]> git.tdb.fi Git - libs/gui.git/blobdiff - source/input/gesturedetector.cpp
Add missing initializer
[libs/gui.git] / source / input / gesturedetector.cpp
index aecfa81bb3b7ab88fb4602956f6ca11368a74634..49ddba2b8478173dfbd65b9e80233ab356c0da03 100644 (file)
@@ -1,3 +1,4 @@
+#define _USE_MATH_DEFINES
 #include <cmath>
 #include <sigc++/bind_return.h>
 #include "gesturedetector.h"
@@ -12,6 +13,7 @@ GestureDetector::GestureDetector(Touchscreen &ts):
        touchscreen(ts),
        current_gesture(GESTURE_NONE),
        active_points(0),
+       pending_tap(GESTURE_NONE),
        invalid_gesture(false)
 {
        name = "Gesture";
@@ -62,6 +64,14 @@ void GestureDetector::touch_down(unsigned btn)
        p.x = 0;
        p.y = 0;
        p.threshold_exceeded = false;
+
+       if(current_gesture==GESTURE_NONE && !invalid_gesture)
+       {
+               if(btn==0)
+                       pending_tap = GESTURE_TAP;
+               else if(btn==1)
+                       pending_tap = GESTURE_TAP_2;
+       }
 }
 
 void GestureDetector::touch_up(unsigned btn)
@@ -83,6 +93,16 @@ void GestureDetector::touch_up(unsigned btn)
                invalid_gesture = false;
                for(unsigned i=0; (i<MAX_POINTS && !invalid_gesture); ++i)
                        invalid_gesture = points[i].down;
+
+               if(!invalid_gesture && pending_tap!=GESTURE_NONE)
+               {
+                       unsigned n_points = min<unsigned>((pending_tap-GESTURE_TAP)+1, MAX_POINTS);
+                       set_gesture_location((1<<n_points)-1);
+                       set_button_state(pending_tap, true, true);
+                       set_button_state(pending_tap, false, true);
+
+                       pending_tap = GESTURE_NONE;
+               }
        }
 }
 
@@ -102,7 +122,10 @@ void GestureDetector::touch_move(unsigned axis, float value, float)
        if(p.down)
        {
                if(p.x*p.x/threshold_x_sq+p.y*p.y/threshold_y_sq>=1)
+               {
                        p.threshold_exceeded = true;
+                       pending_tap = GESTURE_NONE;
+               }
 
                if(current_gesture==GESTURE_NONE && !invalid_gesture)
                        start_gesture();
@@ -148,28 +171,42 @@ void GestureDetector::start_gesture()
                        current_gesture = GESTURE_DRAG_2;
 
                if(current_gesture!=GESTURE_NONE)
-               {
                        active_points = 3;
-                       set_axis_value(0, (p.down_x+p2.down_x)/2, true);
-                       set_axis_value(1, (p.down_y+p2.down_y)/2, true);
-               }
        }
        else
        {
                current_gesture = GESTURE_DRAG;
                active_points = 1;
-               set_axis_value(0, p.down_x, true);
-               set_axis_value(1, p.down_y, true);
        }
 
-       update_progress();
 
        if(current_gesture!=GESTURE_NONE)
+       {
+               set_gesture_location(active_points);
+               update_progress();
                set_button_state(current_gesture, true, true);
+       }
        else
                invalid_gesture = true;
 }
 
+void GestureDetector::set_gesture_location(unsigned mask)
+{
+       float x = 0;
+       float y = 0;
+       unsigned count = 0;
+       for(unsigned i=0; i<MAX_POINTS; ++i)
+               if(mask&(1<<i))
+               {
+                       x += points[i].down_x;
+                       y += points[i].down_y;
+                       ++count;
+               }
+
+       set_axis_value(0, x/count, true);
+       set_axis_value(1, y/count, true);
+}
+
 void GestureDetector::update_progress()
 {
        TouchPoint &p = points[0];
@@ -213,6 +250,7 @@ void GestureDetector::end_gesture()
        set_axis_value(2, 0, false);
        current_gesture = GESTURE_NONE;
        active_points = 0;
+       pending_tap = GESTURE_NONE;
 }
 
 void GestureDetector::window_resized(unsigned w, unsigned h)
@@ -227,7 +265,8 @@ GestureDetector::TouchPoint::TouchPoint():
        down_x(0),
        down_y(0),
        x(0),
-       y(0)
+       y(0),
+       threshold_exceeded(false)
 { }
 
 } // namespace Input