namespace Graphics {
WindowOptions::WindowOptions():
+ x(0),
+ y(0),
width(640),
height(480),
fullscreen(false),
{
visible = false;
kbd_autorepeat = true;
+ touch_input = false;
resizing = false;
priv = new Private;
kbd_autorepeat = r;
}
+void Window::set_touch_input(bool t)
+{
+ touch_input = t;
+ platform_set_touch_input();
+}
+
void Window::show()
{
platform_show();