]> git.tdb.fi Git - libs/gui.git/blobdiff - source/gbase/glcontext.cpp
Style update: spaces around assignments
[libs/gui.git] / source / gbase / glcontext.cpp
index 40175fd7ddecfb09439fb1351598789fe636995c..22dca9010462d922ad800f19447609e5a1735024 100644 (file)
@@ -49,32 +49,32 @@ GLContext::GLContext(Window &wnd, const GLOptions &opts):
        window(wnd)
 {
 #ifdef WITH_OPENGL
-       priv=new Private;
+       priv = new Private;
 
 #ifdef WIN32
-       HDC dc=GetDC(window.get_private().window);
+       HDC dc = GetDC(window.get_private().window);
 
        PIXELFORMATDESCRIPTOR pfd;
        memset(&pfd, 0, sizeof(pfd));
 
-       pfd.nSize=sizeof(pfd);
-       pfd.nVersion=1;
-       pfd.dwFlags=PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+       pfd.nSize = sizeof(pfd);
+       pfd.nVersion = 1;
+       pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
        if(opts.doublebuffer)
-               pfd.dwFlags|=PFD_DOUBLEBUFFER;
-       pfd.iPixelType=PFD_TYPE_RGBA;
+               pfd.dwFlags |= PFD_DOUBLEBUFFER;
+       pfd.iPixelType = PFD_TYPE_RGBA;
        if(opts.alpha)
-               pfd.cAlphaBits=1;
-       pfd.cDepthBits=1;
+               pfd.cAlphaBits = 1;
+       pfd.cDepthBits = 1;
        if(opts.stencil)
-               pfd.cStencilBits=1;
+               pfd.cStencilBits = 1;
 
-       int pf_index=ChoosePixelFormat(dc, &pfd);
+       int pf_index = ChoosePixelFormat(dc, &pfd);
        if(!pf_index)
                throw Exception("Couldn't find a suitable pixel format");
        SetPixelFormat(dc, pf_index, &pfd);
 
-       priv->context=wglCreateContext(dc);
+       priv->context = wglCreateContext(dc);
        wglMakeCurrent(dc, priv->context);
 
        ReleaseDC(window.get_private().window, dc);
@@ -108,17 +108,17 @@ GLContext::GLContext(Window &wnd, const GLOptions &opts):
        
        attribs.push_back(0);
 
-       ::Display *dpy=display.get_private().display;
+       ::Display *dpy = display.get_private().display;
 
-       XVisualInfo *vi=glXChooseVisual(dpy, DefaultScreen(dpy), &attribs.front());
+       XVisualInfo *vi = glXChooseVisual(dpy, DefaultScreen(dpy), &attribs.front());
        if(!vi)
                throw Exception("Couldn't find a suitable GLX visual");
-       priv->context=glXCreateContext(dpy, vi, 0, true);
+       priv->context = glXCreateContext(dpy, vi, 0, true);
 
        XSetWindowAttributes attr;
-       attr.colormap=XCreateColormap(dpy, DefaultRootWindow(dpy), vi->visual, AllocNone);
+       attr.colormap = XCreateColormap(dpy, DefaultRootWindow(dpy), vi->visual, AllocNone);
 
-       priv->subwnd=XCreateWindow(dpy, window.get_private().window, 0, 0, window.get_width(), window.get_height(), 0, vi->depth, InputOutput, vi->visual, CWColormap, &attr);
+       priv->subwnd = XCreateWindow(dpy, window.get_private().window, 0, 0, window.get_width(), window.get_height(), 0, vi->depth, InputOutput, vi->visual, CWColormap, &attr);
        XMapWindow(dpy, priv->subwnd);
 
        XFree(vi);
@@ -141,7 +141,7 @@ GLContext::~GLContext()
        wglMakeCurrent(0, 0);
        wglDeleteContext(priv->context);
 #else
-       ::Display *dpy=display.get_private().display;
+       ::Display *dpy = display.get_private().display;
 
        glXMakeCurrent(dpy, 0, 0);
        glXDestroyContext(dpy, priv->context);
@@ -155,7 +155,7 @@ void GLContext::swap_buffers()
 {
 #ifdef WITH_OPENGL
 #ifdef WIN32
-       HDC dc=GetDC(window.get_private().window);
+       HDC dc = GetDC(window.get_private().window);
        SwapBuffers(dc);
        ReleaseDC(window.get_private().window, dc);
 #else