require "mspcore";
require "mspstrings";
require "sigc++-2.0";
- // The OpenGL stuff is hackish, but only way to do it right now
+ require "opengl";
if "arch!=win32"
{
require "xlib";
- require "opengl";
build_info
{
library "Xxf86vm";
{
build_info
{
- library "opengl32";
library "gdi32";
};
};