From: Mikko Rasa Date: Wed, 3 Sep 2008 16:44:14 +0000 (+0000) Subject: Add a simple Hello World application to demonstrate the library X-Git-Tag: 1.0~6 X-Git-Url: http://git.tdb.fi/?p=libs%2Fgltk.git;a=commitdiff_plain;h=7fab31cbb378ff8cbd63afad62c6f3b1cb3fd33e Add a simple Hello World application to demonstrate the library --- diff --git a/Build b/Build index 637801e..5f02b61 100644 --- a/Build +++ b/Build @@ -17,4 +17,13 @@ package "mspgltk" install true; install_headers "msp/gltk"; }; + + program "helloworld" + { + source "helloworld.cpp"; + build_info + { + library "mspgltk"; + }; + }; }; diff --git a/dejavu-10.font b/dejavu-10.font new file mode 100644 index 0000000..21de49b --- /dev/null +++ b/dejavu-10.font @@ -0,0 +1,1341 @@ +texture "dejavu-10.png"; +default_size 10; +ascent 1.000; +descent -0.300; +glyph 32 +{ + texcoords 0.035156 0.960938 0.035156 0.960938; + size 0.000 0.000; + offset 0.000 0.000; + advance 0.300; +}; +glyph 33 +{ + texcoords 0.101562 0.960938 0.105469 0.988281; 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+ +// Application class. Because it's so much nicer than global variables. +class HelloWorld: public Msp::Application +{ +private: + // Objects for setting up an OpenGL window + Graphics::Display dpy; + Graphics::Window wnd; + Graphics::GLContext glc; + + // GLtk resources and widgets + GLtk::Resources res; + RefPtr root; + GLtk::Entry *ent_name; + GLtk::Label *lbl_hello; + + // Indicate our main class to the core library + static Application::RegApp reg; + +public: + HelloWorld(int, char **); +private: + virtual void tick(); + void show_hello(); +}; + +Application::RegApp HelloWorld::reg; + + +HelloWorld::HelloWorld(int, char **): + wnd(dpy, 200, 200), + glc(wnd) +{ + wnd.set_title("Hello World"); + wnd.signal_close.connect(sigc::bind(sigc::mem_fun(this, &HelloWorld::exit), 0)); + + // Load resources. This must be done before any widgets are created. + DataFile::load(res, "helloworld.gui"); + + // A Root receives input from a Graphics::Window and passes it on + root=new GLtk::Root(res, wnd); + + /* Container widgets will delete their contents upon destruction so we can + safely forget about the pointers after setting the widgets up. */ + + // Panels can be used to divide the window into sub-areas + GLtk::Panel *panel=new GLtk::Panel(res); + root->add(*panel); + panel->set_geometry(GLtk::Geometry(20, 20, 160, 160)); + + GLtk::Label *lbl; + // Prompts can be displayed with Labels + panel->add(*(lbl=new GLtk::Label(res, "Type your name below:"))); + lbl->set_geometry(GLtk::Geometry(10, 130, 140, 20)); + + // The user can type text into an Entry + panel->add(*(ent_name=new GLtk::Entry(res))); + ent_name->set_geometry(GLtk::Geometry(10, 110, 140, 20)); + + GLtk::Button *btn; + // Buttons can be wired to cause things to happen + panel->add(*(btn=new GLtk::Button(res, "Hello"))); + btn->set_geometry(GLtk::Geometry(10, 85, 140, 20)); + btn->signal_clicked.connect(sigc::mem_fun(this, &HelloWorld::show_hello)); + + // Another label for displaying some information + panel->add(*(lbl_hello=new GLtk::Label(res))); + lbl_hello->set_geometry(GLtk::Geometry(10, 65, 140, 20)); + + // The user might want to exit the program (*gasp*) + panel->add(*(btn=new GLtk::Button(res, "Exit"))); + btn->set_geometry(GLtk::Geometry(50, 10, 100, 20)); + btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &HelloWorld::exit), 0)); + + // Font rendering requires blending + GL::enable(GL::BLEND); + GL::blend_func(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA); + + // Done with setting things up, show the window! + wnd.show(); +} + +// This function will be called periodically from the main loop +void HelloWorld::tick() +{ + dpy.tick(); + + // Set up an orthogonal projection matching the root widget + GL::matrix_mode(GL::PROJECTION); + GL::load_identity(); + GL::ortho_bottomleft(200, 200); + GL::matrix_mode(GL::MODELVIEW); + GL::load_identity(); + + root->render(); + + glc.swap_buffers(); +} + +// Displays a greeting to the user +void HelloWorld::show_hello() +{ + lbl_hello->set_text("Hello, "+ent_name->get_text()+"!"); +} diff --git a/helloworld.gui b/helloworld.gui new file mode 100644 index 0000000..94188c7 --- /dev/null +++ b/helloworld.gui @@ -0,0 +1,106 @@ +/* $Id$ */ + +default_font "dejavu-10.font"; + +graphic "button_bg" +{ + texture "helloworld.png"; + slice 0 54 20 10; + border { left 3; right 3; top 3; bottom 3; }; +}; + +graphic "button_bg_pressed" +{ + texture "helloworld.png"; + slice 22 54 20 10; + border { left 3; right 3; top 3; bottom 3; }; +}; + +style "button" +{ + font_color 0.0 0.0 0.0; + + part + { + graphic NORMAL "button_bg"; + graphic ACTIVE "button_bg_pressed"; + }; + + special "text" + { + align 0.5 0.5; + fill 0.0 0.0; + margin { left 3; right 3; top 3; bottom 3; }; + }; +}; + +style "label" +{ + font_color 0.0 0.0 0.0; + + special "text" + { + align 0.5 0.5; + fill 0.0 0.0; + }; +}; + +graphic "entry_bg" +{ + texture "helloworld.png"; + slice 0 42 20 10; + border { left 3; right 3; top 3; bottom 3; }; +}; + +graphic "entry_cursor" +{ + texture "helloworld.png"; + slice 22 42 1 10; +}; + +style "entry" +{ + font_color 0.0 0.0 0.0; + + part + { + graphic NORMAL "entry_bg"; + }; + + special "text" + { + align 0.0 0.5; + fill 0.0 0.0; + margin { left 3; right 3; top 3; bottom 3; }; + }; + + special "cursor" + { + graphic FOCUS "entry_cursor"; + align 0.0 0.0; + fill 0.0 1.0; + margin { left 3; right 3; top 3; bottom 3; }; + }; +}; + +graphic "panel_bg" +{ + texture "helloworld.png"; + slice 0 20 20 20; + border { left 4; right 4; top 4; bottom 4; }; +}; + +style "panel" +{ + part + { + graphic NORMAL "panel_bg"; + }; + + special "children"; +}; + +style "root" +{ + special "children"; +}; diff --git a/helloworld.png b/helloworld.png new file mode 100644 index 0000000..86b945a Binary files /dev/null and b/helloworld.png differ