X-Git-Url: http://git.tdb.fi/?p=libs%2Fgltk.git;a=blobdiff_plain;f=source%2Fresources.cpp;fp=source%2Fresources.cpp;h=078b58b71696559b16b12267f0e39c8759852373;hp=3cfd8306275cb5e0ae47268e4dd013749531d310;hb=81c4024fb6acf37df702a803dc4efdf82a81525a;hpb=9f38197854e699a6093a906ab43f4238f3cd2388 diff --git a/source/resources.cpp b/source/resources.cpp index 3cfd830..078b58b 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -45,9 +45,9 @@ const GL::Font &Resources::get_default_font() const GL::Module *Resources::create_module(const string &name) { if(name!="ui.glsl") - return 0; + return nullptr; - GL::Module *mod = 0; + GL::Module *mod = nullptr; if(GL::get_backend_api()==GL::VULKAN) mod = new GL::SpirVModule; else @@ -64,7 +64,7 @@ GL::Module *Resources::create_module(const string &name) GL::Program *Resources::create_program(const string &name) { if(name!="ui.shader") - return 0; + return nullptr; return new GL::Program(get("ui.glsl")); } @@ -80,7 +80,7 @@ GL::Sampler *Resources::create_sampler(const string &name) return sampler; } - return 0; + return nullptr; } GL::Texture2D *Resources::create_texture(const string &name) @@ -98,7 +98,7 @@ GL::Texture2D *Resources::create_texture(const string &name) return tex; } - return 0; + return nullptr; }