X-Git-Url: http://git.tdb.fi/?p=libs%2Fgltk.git;a=blobdiff_plain;f=source%2Fdialog.h;fp=source%2Fdialog.h;h=cc5ed41d1cfa6a4d967b376a71114ec6f8636b59;hp=6f3556586939eeabf882a3661d8063d41dcd8d03;hb=b4d0a86b77fb5146f5a4f6c76690c16204210f1a;hpb=394e5c9969a30b604bfaf78fc05a8c2d5c98ab5b diff --git a/source/dialog.h b/source/dialog.h index 6f35565..cc5ed41 100644 --- a/source/dialog.h +++ b/source/dialog.h @@ -11,7 +11,7 @@ class Button; /** A Dialog is used for temporary interaction with the user. When any of the -Dialog's action buttons are clicked, it will emit a signal and delete itself. +Dialog's action buttons are clicked, it will emit a signal and hide itself. */ class MSPGLTK_API Dialog: public Panel { @@ -27,10 +27,6 @@ public: sigc::signal signal_response; -private: - bool stale = false; - -public: const char *get_class() const override { return "dialog"; } /** Adds an action button to the dialog. Pressing the button will invoke @@ -41,17 +37,47 @@ public: away from the dialog. */ void set_modal(bool); - void button_release(int, int, unsigned) override; - bool key_release(unsigned, unsigned) override; - bool navigate(Navigation) override; protected: void response(int); - void check_stale(); /** Called when an action button is pressed. */ virtual void on_response(int) { } }; + +/** +A dialog which automatically deletes itself after being responded to. +*/ +template +class MSPGLTK_API AutoDialog: public D +{ +private: + struct StaleChecker + { + AutoDialog *dialog; + + StaleChecker(AutoDialog &d): dialog(&d) { } + ~StaleChecker() { if(dialog->stale) delete dialog; } + }; + + bool stale = false; + + template + AutoDialog(Args &&... args): D(std::forward(args)...) { } + +public: + // Ensure that AutoDialog is always created with new. + template + static AutoDialog *create(Args &&... args) { return new AutoDialog(std::forward(args)...); } + + void button_release(int x, int y, unsigned b) override { StaleChecker sc(*this); D::button_release(x, y, b); } + bool key_release(unsigned k, unsigned m) override { StaleChecker sc(*this); return D::key_release(k, m); } + bool navigate(Navigation n) override { StaleChecker sc(*this); return D::navigate(n); } + +protected: + void on_response(int c) override { D::on_response(c); stale = true; } +}; + } // namespace GLtk } // namespace Msp