X-Git-Url: http://git.tdb.fi/?p=libs%2Fgltk.git;a=blobdiff_plain;f=source%2Fcontainer.cpp;h=21d31fb0e2af7a988159a74895cfddc863e8c536;hp=b7bd2ad5dc9b06f7eb88c08db4fd90b43356c781;hb=79af58bcfa941e0f2c33b172c9e924522ebcdfea;hpb=36fced66c1ea8962e148ebddc0e021a8aedfc310 diff --git a/source/container.cpp b/source/container.cpp index b7bd2ad..21d31fb 100644 --- a/source/container.cpp +++ b/source/container.cpp @@ -16,7 +16,8 @@ Container::Container(): click_button(0), pointer_focus(0), pointer_grabbed(false), - input_focus(0) + input_focus(0), + touch_focus(0) { } Container::~Container() @@ -166,7 +167,7 @@ Widget *Container::get_final_input_focus() const void Container::button_press(int x, int y, unsigned btn) { - if(Widget *child = get_pointer_target(x, y)) + if(Widget *child = get_pointer_target(x, y, false)) { if(!click_focus) { @@ -185,7 +186,7 @@ void Container::button_press(int x, int y, unsigned btn) void Container::button_release(int x, int y, unsigned btn) { - if(Widget *child = get_pointer_target(x, y)) + if(Widget *child = get_pointer_target(x, y, false)) { if(child==click_focus && btn==click_button) { @@ -201,7 +202,7 @@ void Container::button_release(int x, int y, unsigned btn) void Container::pointer_motion(int x, int y) { - Widget *child = get_pointer_target(x, y); + Widget *child = get_pointer_target(x, y, false); if(!pointer_grabbed) set_pointer_focus((!click_focus || child->get_geometry().is_inside(x, y)) ? child : 0); @@ -212,12 +213,14 @@ void Container::pointer_motion(int x, int y) } } -Widget *Container::get_pointer_target(int x, int y) const +Widget *Container::get_pointer_target(int x, int y, bool touch) const { if(pointer_grabbed) return pointer_focus; - else if(click_focus) + else if(!touch && click_focus) return click_focus; + else if(touch && touch_focus) + return touch_focus; else { Widget *child = get_child_at(x, y); @@ -252,6 +255,41 @@ void Container::character(wchar_t ch) input_focus->character(ch); } +void Container::touch_press(int x, int y, unsigned finger) +{ + if(Widget *child = get_pointer_target(x, y, true)) + { + // TODO track focus for each finger separately + if(!touch_focus) + touch_focus = child; + + const Geometry &cgeom = child->get_geometry(); + child->touch_press(x-cgeom.x, y-cgeom.y, finger); + } +} + +void Container::touch_release(int x, int y, unsigned finger) +{ + if(Widget *child = get_pointer_target(x, y, true)) + { + // TODO track focus for each finger separately + if(child==touch_focus) + touch_focus = 0; + + const Geometry &cgeom = child->get_geometry(); + child->touch_release(x-cgeom.x, y-cgeom.y, finger); + } +} + +void Container::touch_motion(int x, int y, unsigned finger) +{ + if(Widget *child = get_pointer_target(x, y, true)) + { + const Geometry &cgeom = child->get_geometry(); + child->touch_motion(x-cgeom.x, y-cgeom.y, finger); + } +} + void Container::focus_out() { set_input_focus(0);