/* $Id$
This file is part of libmspgltk
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions
Distributed under the LGPL
*/
#ifndef MSP_GLTK_PANEL_H_
#define MSP_GLTK_PANEL_H_
-#include "widget.h"
+#include "container.h"
namespace Msp {
namespace GLtk {
part "children" to render the child widgets. All properties of this part are
ignored.
*/
-class Panel: public Widget
+class Panel: public Container
{
public:
class Loader: public Widget::Loader
};
private:
- typedef std::list<Widget *> ChildSeq;
+ struct Child: public Container::Child
+ {
+ Child(Panel &, Widget *);
+ virtual ~Child();
+
+ void visibility_changed(bool);
+ void request_focus();
+ void grab_pointer();
+ void ungrab_pointer();
+ void raise();
+ };
- ChildSeq children;
Widget *pointer_focus;
- unsigned pointer_grab;
+ bool pointer_grabbed;
Widget *input_focus;
Panel(const Panel &);
Panel &operator=(const Panel &);
public:
Panel(const Resources &);
- ~Panel();
- void add(Widget &);
- void remove(Widget &);
+ void raise(Widget &);
virtual void button_press(int, int, unsigned);
virtual void button_release(int, int, unsigned);
virtual void key_press(unsigned, unsigned, wchar_t);
virtual void key_release(unsigned, unsigned);
virtual void focus_out();
- void child_hidden(Widget &);
private:
virtual const char *get_class() const { return "panel"; }
virtual void render_special(const Part &) const;
- void set_pointer_focus(Widget *, int);
+ virtual Child *create_child(Widget *);
+
+ void set_pointer_focus(Widget *);
void set_input_focus(Widget *);
- Widget *get_child_at(int, int);
};
} // namespace GLtk