-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2009-2011 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GLTK_CONTAINER_H_
#define MSP_GLTK_CONTAINER_H_
#include <list>
+#include <stdexcept>
#include <sigc++/trackable.h>
+#include "mspgltk_api.h"
#include "widget.h"
namespace Msp {
namespace GLtk {
-class Container: virtual public Widget
+class MSPGLTK_API hierarchy_error: public std::logic_error
+{
+public:
+ hierarchy_error(const std::string &);
+};
+
+
+class MSPGLTK_API Container: virtual public Widget
{
protected:
struct Child: public sigc::trackable
{
Container &container;
- Widget *widget;
+ Widget *widget = nullptr;
+ Time::TimeDelta time_since_animate;
Child(Container &, Widget *);
virtual ~Child();
void visibility_changed(bool);
+ void request_focus();
+ void grab_pointer();
+ void ungrab_pointer();
+ void request_animation(const Time::TimeDelta &);
+ void rebuild_needed();
};
std::list<Child *> children;
- Widget *click_focus;
- unsigned click_button;
+ Widget *click_focus = nullptr;
+ unsigned click_button = 0;
+ Widget *pointer_focus = nullptr;
+ bool pointer_grabbed = false;
+ Widget *input_focus = nullptr;
+ Widget *saved_input_focus = nullptr;
+ Widget *touch_focus = nullptr;
+ bool children_rebuild_needed = false;
- Container();
+ Container() = default;
public:
virtual ~Container();
void remove(Widget &);
protected:
virtual Child *create_child(Widget *);
+ Geometry determine_child_geometry(const Widget &, const Part &) const;
+ void autosize_child(const Widget &, const Part &, Geometry &) const;
+ void reposition_child(Widget &, const Part &) const;
public:
std::list<Widget *> get_children() const;
- Widget *get_child_at(int, int);
- Widget *get_descendant_at(int, int);
+ Widget *get_child_at(int, int) const;
+ Widget *get_descendant_at(int, int) const;
+ void raise(Widget &);
+protected:
+ void set_pointer_focus(Widget *, bool = false);
+ void set_input_focus(Widget *);
+public:
+ Widget *get_input_focus() const { return input_focus; }
+ Widget *get_final_input_focus() const;
+
+private:
+ void check_animation_interval();
+
+protected:
+ virtual void rebuild_hierarchy();
+
+public:
virtual void button_press(int, int, unsigned);
virtual void button_release(int, int, unsigned);
virtual void pointer_motion(int, int);
+private:
+ Widget *get_pointer_target(int, int, bool) const;
+public:
virtual void pointer_leave();
+ virtual void touch_press(int, int, unsigned);
+ virtual void touch_release(int, int, unsigned);
+ virtual void touch_motion(int, int, unsigned);
+ virtual bool key_press(unsigned, unsigned);
+ virtual bool key_release(unsigned, unsigned);
+ virtual bool character(wchar_t);
+ virtual void focus_in();
+ virtual void focus_out();
+ virtual bool navigate(Navigation);
+ virtual void animate(const Time::TimeDelta &);
protected:
virtual void on_reparent();
virtual void on_child_added(Widget &) { }
virtual void on_child_removed(Widget &) { }
+ virtual void on_input_focus_changed(Widget *);
};
} // namespace GLtk