]> git.tdb.fi Git - libs/gl.git/shortlog
libs/gl.git
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-05-24 Mikko RasaConvert svn:ignore to .gitignore
2011-05-10 Mikko RasaStore uniform information inside Program to reduce...
2011-05-10 Mikko RasaDrop Shader::get_param and Program::get_param
2011-05-04 Mikko RasaDrop the global *_test constants and related functions
2011-04-27 Mikko RasaMake the compiler shut up about a signed/unsigned mismatch
2011-04-27 Mikko RasaRemove the LIGHTING enum
2011-04-20 Mikko RasaSystem for generating standard shaders based on flags
2011-04-09 Mikko RasaSupport loading texture wrap parameters
2011-04-08 Mikko RasaAdd an element offset to PrimitiveBuilder
2011-04-07 Mikko RasaAdapt to changes in bpy API
2011-04-04 Mikko RasaAdd methods to get Framebuffer size
2011-04-04 Mikko RasaAdd a method to get the mesh of an Object
2011-04-04 Mikko RasaAdd a method to get the offset of a single component...
2011-03-15 Mikko RasaRemove rendermode and selection support due to lack...
2011-03-15 Mikko RasaSupport exporting separate arrays in mesh2c (as opposed...
2011-03-06 Mikko RasaFix texunit processing order to avoid artifacts in...
2011-03-06 Mikko RasaRename CUT to CROP in GeometryBuilder
2011-02-03 Mikko RasaImprove smoothing in blender exporter
2011-02-03 Mikko RasaSupport multiple sets of texture coordinates in datafiles
2011-02-03 Mikko RasaFix capsule end vertex coordinates
2011-01-30 Mikko RasaAdd a Blender 2.5 port of the exporter
2011-01-30 Mikko RasaAdjust depth clip according to camera distance
2011-01-26 Mikko RasaAdd capsule and grid builders
2011-01-26 Mikko RasaAdd classes for building some geometric shapes
2011-01-25 Mikko Rasa#include tag.h instead of forward declaring
2011-01-17 Mikko RasaReintroduce named texture slots for Technique inheritance
2011-01-15 Mikko RasaMove winding test to Renderer::State
2011-01-14 Mikko RasaAdd WindingTest and support for it in Mesh and Renderer
2011-01-12 Mikko RasaGeneralize instancing to all Renderables
2011-01-12 Mikko RasaBind ProgramData to a Program upon construction
2011-01-12 Mikko RasaRemove the non-const operator[] from VertexArray to...
2011-01-11 Mikko RasaAdd EXT_framebuffer_blit and EXT_framebuffer_multisample
2011-01-11 Mikko RasaBetter tracking of Renderer matrix changes
2011-01-11 Mikko RasaAvoid unnecessary work in Batch's vector append
2011-01-10 Mikko RasaRename some Loader methods to avoid having to static_ca...
2011-01-10 Mikko RasaAdd a rendering supervisor class
2010-12-26 Mikko RasaMake RenderPass use a Texturing for textures
2010-12-19 Mikko RasaImprove the ambient occlusion algorithm
2010-12-19 Mikko RasaSupport different data types in Batch
2010-12-17 Mikko RasaRestore old buffer binding when setting data
2010-12-09 Mikko RasaChange Scene into an abstract base class and add a...
2010-12-09 Mikko RasaSetting depth mask off in Framebuffer is not required
2010-12-09 Mikko RasaModernize the Bloom code
2010-12-05 Mikko RasaOptimize the Blender exporter to process face islands...
2010-12-05 Mikko RasaUse VertexBuilder's MatrixStack in Font
2010-12-05 Mikko RasaAdd a MatrixStack to VertexBuilder
2010-12-05 Mikko RasaAdd conversion from Vector4 to Vector3
2010-12-05 Mikko RasaUse a RefPtr to store font texture
2010-12-01 Mikko RasaReorder Font members
2010-11-30 Mikko RasaGive both color and depth buffers to postprocessors
2010-11-30 Mikko RasaAllocate textures attached to framebuffers automatically
2010-11-30 Mikko RasaRemove support for texture borders
2010-11-07 Mikko RasaUse RefPtrs in Object
2010-11-07 Mikko RasaAdd some missing virtual destructors and a base class...
2010-11-03 Mikko RasaUse SimpleWindow::tick in viewer
2010-11-03 Mikko RasaUse the matrix classes internally
2010-11-02 Mikko RasaReplace GL matrices with an object-oriented implementation
2010-11-01 Mikko RasaAdd a simple object/mesh viewer application
2010-11-01 Mikko RasaInclude version_1_3.h for multitexturing
2010-10-10 Mikko RasaDon't bind RenderBuffer in constructor
2010-10-09 Mikko RasaWrite correct specularity parameters for materials
2010-10-09 Mikko RasaUse texture unit numbers instead of slot names in Rende...
2010-10-09 Mikko RasaBlender exporter:
2010-10-08 Mikko RasaBlender exporter: support exporting multiple objects...
2010-10-07 Mikko RasaToss out the locality optimizer as it's largely irrelev...
2010-10-07 Mikko RasaBlender exporter: add spaces around assignments
2010-09-27 Mikko RasaUse the Blend and DepthTest classes
2010-09-16 Mikko RasaSupport limiting renderables in Pipeline to specific...
2010-09-15 Mikko RasaRewrite Framebuffer to defer attach/detach operations...
2010-09-15 Mikko RasaRemove non-OO access to blending
2010-07-15 Mikko RasaAdd the missing TexEnv::current() function
2010-07-15 Mikko RasaAdd a Texturing class to encapsulate the state of multi...
2010-07-15 Mikko RasaAdd is_version_at_least function
2010-07-15 Mikko RasaSupport multiple sets of texture coordinates in VertexA...
2010-07-04 Mikko RasaGet rid of the generic Texture::parameter method
2010-06-08 Mikko RasaRework Bind and enable it to restore the old binding
2010-06-08 Mikko RasaFix compile errors caused by faulty regex application...
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-03-03 Mikko RasaAdd object-oriented interfaces for the various tests...
2010-02-25 Mikko RasaFix projection calculations in camera.cpp
2010-02-24 Mikko RasaFix 4th column of camera matrix
2010-02-23 Mikko RasaSupport collectionless loading of Technique and RenderPass
2010-02-21 Mikko RasaGet rid of the typedefs for fundamental types
2010-02-20 Mikko RasaAdd a Camera class
2010-02-20 Mikko RasaCorrect some #includes
2010-02-12 Mikko RasaAllow copying of Uniforms and ProgramData
2010-02-04 Mikko RasaInherit Loaders from the ObjectLoader classes
2010-02-04 Mikko RasaMake Tag directly comparable and use it as a key in...
2010-02-04 Mikko RasaDrop Renderable::has_pass; renderables are now expected...
2010-02-04 Mikko RasaAdd a tool to convert a mesh into C code
2010-02-01 Mikko RasaAdd static Texture::unbind_from function
2010-01-15 Mikko RasaAdd a hackish support for positional lights in ShadowMap
2009-12-04 Mikko RasaUse a struct to store texture slots in Technique
2009-12-04 Mikko RasaFix compilation on 64-bit platforms
2009-10-05 Mikko RasaBump version to 1.1 1.1
2009-09-21 Mikko RasaAdd get_width() / get_height() methods to Renderbuffer...
2009-08-03 Mikko RasaProperly handle the case where an object doesn't have...
2009-07-26 Mikko RasaDisable blend and depth test while rendering Bloom
2009-07-14 Mikko RasaReset viewport also after pass-specific effects
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