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Add functions for setting arrays of 2x2 and 3x3 matrix uniforms
2019-07-09
Mikko Rasa
Add functions for setting arrays of 2x2 and 3x3 matrix...
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2019-07-08
Mikko Rasa
Make explicit mipmap generation public
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2019-07-03
Mikko Rasa
Guard against sample points behind the camera in ambient...
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2019-07-03
Mikko Rasa
Sort things by name when exporting
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2019-07-03
Mikko Rasa
Remove a stray debug print
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2019-07-03
Mikko Rasa
Add an option to skip existing resources when exporting...
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2019-07-03
Mikko Rasa
Correctly process meshes with empty material slots
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2019-06-23
Mikko Rasa
Change AnimationPlayer::stop to take a Placeable
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2019-06-23
Mikko Rasa
Export the entire scene by default
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2019-06-23
Mikko Rasa
Use double for animation curves
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2019-06-23
Mikko Rasa
Add public functions for adding owned keyframes to...
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2019-06-21
Mikko Rasa
Retain assignment location when moving out variables...
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2019-06-21
Mikko Rasa
Translate shader compile errors to actual source file...
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2019-06-21
Mikko Rasa
Record statement source lines and emit #line directives...
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2019-06-21
Mikko Rasa
Refactor ProgramCompiler::Formatter
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2019-06-21
Mikko Rasa
Require import module names to be identifiers
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2019-06-21
Mikko Rasa
Consistently use the NodeList and NodeArray types
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2019-06-21
Mikko Rasa
Add an intermediate node type for statements
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2019-06-21
Mikko Rasa
Obtain the instance transform location from shader...
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2019-06-21
Mikko Rasa
Merge variable declaration layouts
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2019-06-21
Mikko Rasa
Consider extensions when checking GLSL features
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2019-06-21
Mikko Rasa
Store information about attributes in Program
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2019-06-21
Mikko Rasa
Split the interface queries from Program::link into...
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2019-06-21
Mikko Rasa
Initial support for instanced rendering
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2019-06-19
Mikko Rasa
Some refactoring of the draw code path
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2019-06-19
Mikko Rasa
Expose world-to-eye matrix in Renderer's standard shdata
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2019-06-19
Mikko Rasa
Add vertex setup state to Renderer
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2019-06-18
Mikko Rasa
Use direct state access for updating VertexSetup
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2019-06-18
Mikko Rasa
Only update the changed parts of VertexSetup
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2019-06-18
Mikko Rasa
Move vertex array object management out of Mesh
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2019-06-17
Mikko Rasa
Change the return type of Renderable::get_instance_key...
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2019-06-17
Mikko Rasa
Make a const pointer to a Bufferable's buffer publicly...
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2019-06-17
Mikko Rasa
Use linear filtering when rendering bloom
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2019-06-16
Mikko Rasa
Better checking of the existence of image filepath
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2019-06-16
Mikko Rasa
Check the result of open_raw
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2019-06-16
Mikko Rasa
Add simple ligature support to Font
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2019-06-16
Mikko Rasa
Add looping detection to animation exporter
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2019-06-16
Mikko Rasa
Set both min and mag filters when exporting textures
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2019-06-16
Mikko Rasa
Import fixes for exporter
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2019-06-15
Mikko Rasa
Make ambient occlusion edge detection threshold adjustable
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2019-06-15
Mikko Rasa
Use RED format for ambient occlusion render target
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2019-06-15
Mikko Rasa
Improve ambient occlusion edge detection
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2019-06-12
Mikko Rasa
Use mspdatatool to generate the builtin resources file
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2019-06-12
Mikko Rasa
Use a type registry to manage postprocessor types for...
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2019-06-11
Mikko Rasa
Add overloads of keyframe uniform statements without...
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2019-06-11
Mikko Rasa
Fix a data corruption issue in mesh exporter
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2019-06-11
Mikko Rasa
Remove an incorrect and unnecessary check in scene...
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2019-06-11
Mikko Rasa
Add an option to export all animations for all selected...
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2019-06-11
Mikko Rasa
Adjust exported animation keyframes to start from zero...
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2019-06-11
Mikko Rasa
Add exporter for animations
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2019-06-11
Mikko Rasa
Animate only those components which are present in...
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2019-06-11
Mikko Rasa
Keep track of which components have been set in Transform
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2019-06-08
Mikko Rasa
Fix a copypaste error in AnimationPlayer uniform setting...
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2019-06-08
Mikko Rasa
Fix the keyword of the uniform scaling statement in...
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2019-06-08
Mikko Rasa
Add getter for Animation::looping
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2019-06-08
Mikko Rasa
Merge branch 'animation-rework'
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2019-06-08
Mikko Rasa
Add compatibility support for slope-based animation...
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2019-06-08
Mikko Rasa
Add a setter for KeyFrame uniforms
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2019-06-08
Mikko Rasa
Refactor KeyFrame ownership management in Animation
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2019-06-07
Mikko Rasa
Use bezier splines in Animation
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2019-06-07
Mikko Rasa
Make animation curve creation more generic
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2019-06-07
Mikko Rasa
Do not clear previous assignments on assignment to...
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2019-06-07
Mikko Rasa
Visit the rest of an iteration statement in NodeRemover
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2019-06-06
Mikko Rasa
Avoid some brain damage from Windows headers
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2019-06-05
Mikko Rasa
Reimplement Animation using splines
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2019-06-04
Mikko Rasa
Check for armature mismatches in Animation
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2019-06-04
Mikko Rasa
Store a Transform in keyframes instead of a Matrix
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2019-06-04
Mikko Rasa
Add more public methods to Transform
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2019-06-04
Mikko Rasa
Export world transforms for scene objects
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2019-06-04
Mikko Rasa
Use transform blocks to specify object transforms in...
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2019-06-04
Mikko Rasa
Move transform loading to ObjectInstance
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2019-06-04
Mikko Rasa
Add a class to unify loading coordinate transforms
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2019-06-04
Mikko Rasa
Do not use the srgb flag for textures that explicitly...
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2019-06-03
Mikko Rasa
Update deprecated things
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2019-06-01
Mikko Rasa
Better naming algorithm for objects in scene export
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2019-05-31
Mikko Rasa
Add getters for RenderTarget width and height
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2019-05-30
Mikko Rasa
Fix a texture data indexing bug in AmbientOcclusion
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2019-05-29
Mikko Rasa
Recognize displacement map textures when exporting
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2019-05-29
Mikko Rasa
Always export texture data inline if there's no image...
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2019-05-28
Mikko Rasa
Inline functions in variable initialization expressions
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2019-05-26
Mikko Rasa
Add an exporter for Blender cameras
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2019-05-26
Mikko Rasa
Mark datafile tokens as such
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2019-05-25
Mikko Rasa
Support while loops in GLSL
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2019-05-25
Mikko Rasa
Improve formatting of an empty loop body
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2019-05-25
Mikko Rasa
Allow removing the initialization statement of a for...
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2019-05-25
Mikko Rasa
Make all components of a for loop optional
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2019-05-25
Mikko Rasa
Remove an XXX because I no longer remember how to reproduce...
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2019-05-25
Mikko Rasa
Fix various issues with constant condition elimination
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2019-05-24
Mikko Rasa
Process MemberAccess nodes in FunctionInliner
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2019-05-24
Mikko Rasa
Correctly parse consecutive *s in a comment
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2019-05-24
Mikko Rasa
Don't try to access a nonexistent return expression
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2019-05-24
Mikko Rasa
Remove useless using declarations
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2019-05-24
Mikko Rasa
Don't attempt to create a copy of null ProgramData
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2019-05-24
Mikko Rasa
Copy the material slot of RenderPass
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2019-05-24
Mikko Rasa
Remember the camera given to Renderer constructor
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2019-05-24
Mikko Rasa
Add OffscreenView class
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2019-05-24
Mikko Rasa
Some cleanup for View and WindowView
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2019-05-24
Mikko Rasa
Add numberless versions of vertex array statements
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2019-05-24
Mikko Rasa
Allow tagging objects in a scene file for retrieval...
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2019-05-24
Mikko Rasa
Try to simplify object names when exporting a scene
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