From fa658c8500fb0c368a8299bd1210688640b50352 Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Sun, 10 Sep 2017 15:37:54 +0300 Subject: [PATCH] Remove useless namespace prefixes --- source/capsule.cpp | 2 +- source/pose.cpp | 2 +- source/resources.cpp | 4 ++-- source/technique.cpp | 6 +++--- source/technique.h | 6 +++--- source/text.cpp | 2 +- 6 files changed, 11 insertions(+), 11 deletions(-) diff --git a/source/capsule.cpp b/source/capsule.cpp index 2576f40d..65a18eb3 100644 --- a/source/capsule.cpp +++ b/source/capsule.cpp @@ -58,7 +58,7 @@ void CapsuleBuilder::build(PrimitiveBuilder &builder) const for(unsigned i=0; iget_index()].matrix*links[i].local_matrix; diff --git a/source/resources.cpp b/source/resources.cpp index db01b30b..2637b12b 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -85,7 +85,7 @@ Mesh *Resources::create_mesh(const string &name) if(RefPtr io = open_from_sources(name)) { - RefPtr mesh = new GL::Mesh(resource_manager); + RefPtr mesh = new Mesh(resource_manager); resource_manager->set_resource_location(*mesh, *this, name); return mesh.release(); } @@ -105,7 +105,7 @@ Texture2D *Resources::create_texture2d(const string &name) if(!resource_manager) image.load_io(*io); - RefPtr tex = new GL::Texture2D(resource_manager); + RefPtr tex = new Texture2D(resource_manager); if(is_mipmapped(default_tex_filter)) { diff --git a/source/technique.cpp b/source/technique.cpp index 1e8f8fcc..2b02f35f 100644 --- a/source/technique.cpp +++ b/source/technique.cpp @@ -13,17 +13,17 @@ using namespace std; namespace Msp { namespace GL { -RenderPass &Technique::add_pass(const GL::Tag &tag) +RenderPass &Technique::add_pass(const Tag &tag) { return insert_unique(passes, tag, RenderPass())->second; } -bool Technique::has_pass(const GL::Tag &tag) const +bool Technique::has_pass(const Tag &tag) const { return passes.count(tag); } -const RenderPass &Technique::get_pass(const GL::Tag &tag) const +const RenderPass &Technique::get_pass(const Tag &tag) const { return get_item(passes, tag); } diff --git a/source/technique.h b/source/technique.h index 41157f0a..7ea69537 100644 --- a/source/technique.h +++ b/source/technique.h @@ -46,9 +46,9 @@ private: PassMap passes; public: - RenderPass &add_pass(const GL::Tag &); - bool has_pass(const GL::Tag &) const; - const RenderPass &get_pass(const GL::Tag &) const; + RenderPass &add_pass(const Tag &); + bool has_pass(const Tag &) const; + const RenderPass &get_pass(const Tag &) const; const PassMap &get_passes() const { return passes; } void replace_texture(const std::string &, const Texture &); bool has_shaders() const; diff --git a/source/text.cpp b/source/text.cpp index cb39a695..f791c3b2 100644 --- a/source/text.cpp +++ b/source/text.cpp @@ -34,7 +34,7 @@ void Text::set_text(const string &text, StringCodec::Decoder &dec) { clear(); width = font.get_string_width(text, dec); - GL::MeshBuilder bld(mesh); + MeshBuilder bld(mesh); bld.matrix() *= Matrix::translation(Vector3(-horz_align*width, vert_offset, 0.0f)); font.build_string(text, dec, bld); } -- 2.43.0