From dfcad2edfd319ae1e6e0af53a4701ac3447e9450 Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Fri, 12 Nov 2021 21:55:43 +0200 Subject: [PATCH] Move the bloom shader's delta uniform into a block --- builtin_data/_bloom.glsl | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/builtin_data/_bloom.glsl b/builtin_data/_bloom.glsl index fe3dd6e4..f261cc1d 100644 --- a/builtin_data/_bloom.glsl +++ b/builtin_data/_bloom.glsl @@ -1,9 +1,12 @@ uniform sampler2D source; uniform sampler2D blurred; -uniform vec2 delta; uniform BloomParams { float factors[19]; int size; float strength; }; +uniform BloomPerPassParams +{ + uniform vec2 delta; +}; -- 2.43.0