From 9cf5d10abe5bdff0708c41544f6e8b15aca5151f Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Wed, 2 Oct 2013 11:20:03 +0300 Subject: [PATCH] Always include glext.h There's no real reason to leave it out, and having it in multiple places causes trouble for the upcoming OS X support. --- scripts/extgen.py | 1 - source/gl.h | 1 + source/pixelformat.h | 1 - 3 files changed, 1 insertion(+), 2 deletions(-) diff --git a/scripts/extgen.py b/scripts/extgen.py index bcff3b44..d8364b26 100755 --- a/scripts/extgen.py +++ b/scripts/extgen.py @@ -132,7 +132,6 @@ out.write("#define MSP_GL_%s_\n"%ext.upper()) out.write(""" #include #include -#include namespace Msp { namespace GL { diff --git a/source/gl.h b/source/gl.h index d742bd57..2c77d680 100644 --- a/source/gl.h +++ b/source/gl.h @@ -5,5 +5,6 @@ #include #endif #include +#include #endif diff --git a/source/pixelformat.h b/source/pixelformat.h index 55115cf7..43330f07 100644 --- a/source/pixelformat.h +++ b/source/pixelformat.h @@ -4,7 +4,6 @@ #include #include #include "gl.h" -#include namespace Msp { namespace GL { -- 2.43.0