From 328b67fa59ce6736949732ea8ff4ef7c6675e200 Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Sat, 11 Sep 2021 17:24:16 +0300 Subject: [PATCH] Fix incorrect render target buffer names --- source/render/rendertarget.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/render/rendertarget.cpp b/source/render/rendertarget.cpp index 34a08535..f2f12d50 100644 --- a/source/render/rendertarget.cpp +++ b/source/render/rendertarget.cpp @@ -200,9 +200,9 @@ void RenderTarget::set_debug_name(const string &name) buf_name = Msp::format("%s/color%d", name, type); if(samples) - buffers[i].buffer->set_debug_name(buf_name+".tex2d"); + buffers[i].buffer->set_debug_name(buf_name+".rbuf"); else - buffers[i].texture->set_debug_name(buf_name+".rbuf"); + buffers[i].texture->set_debug_name(buf_name+".tex2d"); } #else (void)name; -- 2.43.0