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2021-11-18 Mikko RasaColorize the debug output of the GLSL compiler
2021-11-17 Mikko RasaCreate default context options in the device backend
2021-11-14 Mikko RasaEnable clearing in the viewer's default sequence
2021-11-10 Mikko RasaAdd basic Vulkan support to the shader compiler
2021-11-09 Mikko RasaCreate a Device class to hold the graphics context
2021-11-08 Mikko RasaMake the SL::Features factory functions more flexible
2021-10-20 Mikko RasaAdd an include path option to the command-line shader...
2021-10-20 Mikko RasaAdd debug names to things in viewer
2021-10-16 Mikko RasaMove blend state from Sequence::Step to RenderMethod
2021-10-11 Mikko RasaAdjust GLSL features factory function names
2021-10-06 Mikko RasaSplit the Light class into subclasses by light type
2021-10-04 Mikko RasaUnify the loader wrappers for Material and Scene
2021-10-02 Mikko RasaRename RenderPass to RenderMethod
2021-09-25 Mikko RasaAllow creating sequences without size
2021-09-24 Mikko RasaRemove the View and Framebuffer constructors from Sequence
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-08-18 Mikko RasaRedesign depth and stencil test and blend state management
2021-05-13 Mikko RasaAdd a window size option to viewer
2021-04-17 Mikko RasaDon't use an index when attaching lights
2021-04-14 Mikko RasaSupport loading sequences in the viewer
2021-04-14 Mikko RasaRename Pipeline to Sequence
2021-04-13 Mikko RasaNew way of loading scenes in the viewer
2021-04-13 Mikko RasaUse latest OpenGL version in viewer
2021-04-13 Mikko RasaUse an Options struct to process command line options...
2021-04-10 Mikko RasaAdd an option to compile SPIR-V in the command-line...
2021-04-09 Mikko RasaDisallow specializing when compiling a module
2021-04-09 Mikko RasaAdd an output file option to the command-line GLSL...
2021-04-03 Mikko RasaAdd a target version option to the command-line GLSL...
2021-04-03 Mikko RasaBetter way to request features for different GLSL versions
2021-03-31 Mikko RasaAdd a compile mode flag to the command-line GLSL compiler
2021-03-16 Mikko RasaAlways show shader compiler diagnostics in debug builds
2021-03-16 Mikko RasaForbid certain operations in SL::Compiler if compilatio...
2021-03-04 Mikko RasaAllow AST to be dumped even if compilation fails
2021-02-26 Mikko RasaSupport specialization constants in the GLSL compiler
2021-02-21 Mikko RasaAdd a standalone GLSL compiler frontend
2020-06-11 Mikko RasaModernize the demo and tool programs
2018-04-25 Mikko RasaRemove the mesh2c tool
2014-08-17 Mikko RasaMake the viewer capable of viewing scenes
2014-08-16 Mikko RasaUse a renderer in the viewer
2014-08-16 Mikko RasaRework loading in viewer
2013-05-18 Mikko RasaFix event bindings
2012-08-05 Mikko RasaAdd support for viewing animations
2011-09-07 Mikko RasaMove tools to their own directory as well