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Don't try to access a nonexistent return expression
[libs/gl.git] / source / vertexarray.cpp
2019-05-24 Mikko RasaAdd numberless versions of vertex array statements
2014-10-17 Mikko RasaSupport OpenGL ES on Android
2014-10-17 Mikko RasaAllow applying a VertexArray in non-legacy mode
2014-09-29 Mikko RasaMinor fixes
2014-09-26 Mikko RasaUnbind things if they are deleted while current
2014-09-23 Mikko RasaRefactor the internal interface of Bufferable a bit
2013-12-21 Mikko RasaEnforce unbinding as well as binding buffers
2013-12-16 Mikko RasaRemove VertexArray's own dirty member now that it's...
2013-12-16 Mikko RasaAdd vertex array object support to Mesh
2013-11-30 Mikko RasaConvert VertexArray into a Bufferable
2013-11-28 Mikko RasaMove vertex buffer management from VertexArray to Mesh
2013-08-20 Mikko RasaDo not store generated files in the repository
2012-11-24 Mikko RasaRe-apply vertex array if it has been modified
2012-09-11 Mikko RasaDeactivate all arrays when deleting the active VertexArray
2012-09-08 Mikko RasaCompatibility fixes
2012-09-03 Mikko RasaFix vertex array offsets
2012-09-03 Mikko RasaRework vertex array application
2012-09-02 Mikko RasaStandard vertex components for tangent and binormal...
2012-09-02 Mikko RasaRearrange vertex components
2012-09-02 Mikko RasaHelper functions for extracting vertex component type...
2012-09-01 Mikko RasaShuffle the members of VertexArray into a sensible...
2012-08-27 Mikko RasaComplete rewrite of extension handling
2012-08-27 Mikko RasaRemove the global drawing functions
2011-09-06 Mikko RasaRework exceptions
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-02-03 Mikko RasaSupport multiple sets of texture coordinates in datafiles
2010-12-17 Mikko RasaRestore old buffer binding when setting data
2010-11-01 Mikko RasaInclude version_1_3.h for multitexturing
2010-07-15 Mikko RasaSupport multiple sets of texture coordinates in VertexA...
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-02-21 Mikko RasaGet rid of the typedefs for fundamental types
2009-05-24 Mikko RasaGeneralize VertexBuffer into Buffer with support for...
2009-01-16 Mikko RasaFix an index mismatch between setting attribute array...
2009-01-14 Mikko RasaAllow generic vertex attribute 0, since OpenGL 3.0...
2009-01-10 Mikko RasaRewrite VertexFormat to support an arbitary amount...
2008-09-08 Mikko RasaUse RAII checks for extensions and versions
2008-09-05 Mikko RasaAdd append() method and and operator[] to VertexArray
2008-07-23 Mikko RasaUnbind vertex buffer after updating array data
2008-05-19 Mikko RasaAdd Mesh::use_vertex_buffer
2008-02-26 Mikko RasaAdd class MeshBuilder
2008-02-04 Mikko RasaMake the use of DevIL optional
2007-12-29 Mikko RasaWindows compatibility:
2007-09-04 Mikko RasaAdd Mesh and Batch classes
2007-09-03 Mikko RasaMove VertexFormat and VertexArrayBuilder to their own...
2007-09-03 Mikko RasaAdd Id tags and copyright notices to files
2007-06-12 Mikko RasaAdd vertex arrays and buffers