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Additional overloads for creating pipelines
[libs/gl.git] / source / texture3d.h
2016-11-03 Mikko RasaMove internal format management to the Texture base...
2016-10-27 Mikko RasaAdd some utility functions for textures
2016-10-27 Mikko RasaImplement 2D array textures
2016-10-27 Mikko RasaImplement loading functionality for texture classes...
2016-01-23 Mikko RasaUse UNSIGNED_SHORT for allocating DEPTH_COMPONENT textures
2015-09-20 Mikko RasaPass the resource collection to async loaders
2014-09-08 Mikko RasaImplement automatic unloading when a total size limit...
2014-08-23 Mikko RasaEnable resource management on Texture2D
2013-11-28 Mikko RasaFix some incorrect whitespace
2012-08-09 Mikko RasaComment updates for texture and framebuffer classes.
2011-09-06 Mikko RasaRework exceptions
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2010-11-30 Mikko RasaRemove support for texture borders
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-02-21 Mikko RasaGet rid of the typedefs for fundamental types
2008-02-26 Mikko RasaAdd class MeshBuilder
2007-11-02 Mikko RasaUse DevIL for loading images