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Check the flat qualifier from the correct member
[libs/gl.git] / source / texture3d.cpp
2021-02-14 Mikko RasaRearrange soucre files into subdirectories
2021-02-07 Mikko RasaGraphics::Image::get_data was renamed to get_pixels
2021-02-06 Mikko RasaSupport samplers as independent objects
2021-02-06 Mikko RasaDepracate the srgb parameter of Texture::image functions
2021-02-01 Mikko RasaRequire texture data to be uploaded in a format matchin...
2021-02-01 Mikko RasaSeparate abstract pixel compositions from concrete...
2021-02-01 Mikko RasaRemove the deprecated form of Texture3D::load_image
2021-01-31 Mikko RasaSimplify applying texture swizzling
2021-01-31 Mikko RasaAllow texture mipmap levels to be specified in datafiles
2021-01-31 Mikko RasaMove filter heuristic for mipmap levels to Texture...
2021-01-31 Mikko RasaDeprecate the mipmap_levels parameter in Texture
2019-10-23 Mikko RasaRemove support for legacy OpenGL features
2019-07-08 Mikko RasaMake explicit mipmap generation public
2019-06-04 Mikko RasaDo not use the srgb flag for textures that explicitly...
2018-07-02 Mikko RasaAllow the maximum mipmap level of a texture to be specified
2018-07-02 Mikko RasaExplicitly define the number of mipmap levels in textures
2018-07-02 Mikko RasaThrow an exception if Texture*::allocate is called...
2017-01-06 Mikko RasaDefine some GL enums in case they don't exist
2016-11-03 Mikko RasaPrefer RG pixelformats over LUMINANCE
2016-11-03 Mikko RasaMove internal format management to the Texture base...
2016-10-28 Mikko RasaUse ARB_direct_state_access to avoid some bind calls
2016-10-28 Mikko RasaRearrange texture bind calls to keep them closer to...
2016-10-28 Mikko RasaPrefer explicit mipmap generation with glGenerateMipmap
2016-10-28 Mikko RasaUse ARB_texture_storage for defining texture storage
2016-10-27 Mikko RasaAdd some utility functions for textures
2016-10-27 Mikko RasaPrefer sized internal formats when possible
2016-10-27 Mikko RasaImplement 2D array textures
2016-10-27 Mikko RasaImplement loading functionality for texture classes...
2016-01-23 Mikko RasaUse UNSIGNED_SHORT for allocating DEPTH_COMPONENT textures
2014-12-10 Mikko RasaUse explicit mipmap generation if necessary
2014-09-08 Mikko RasaImplement automatic unloading when a total size limit...
2013-12-21 Mikko RasaRewrite Bind as two different classes
2013-10-11 Mikko RasaDeal with nontrivial image configurations
2013-08-20 Mikko RasaDo not store generated files in the repository
2012-08-27 Mikko RasaCheck the relevant extensions when using pixel formats
2012-08-27 Mikko RasaComplete rewrite of extension handling
2012-08-09 Mikko RasaComment updates for texture and framebuffer classes.
2012-08-09 Mikko RasaFix 3D texture loading with fixed depth
2011-09-06 Mikko RasaRework exceptions
2011-09-06 Mikko RasaUpdate header names
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2010-11-30 Mikko RasaAllocate textures attached to framebuffers automatically
2010-11-30 Mikko RasaRemove support for texture borders
2010-07-04 Mikko RasaGet rid of the generic Texture::parameter method
2010-06-06 Mikko RasaStyle update: add spaces around assignment operators
2010-02-21 Mikko RasaGet rid of the typedefs for fundamental types
2008-09-08 Mikko RasaUse RAII checks for extensions and versions
2008-08-17 Mikko RasaMove Image to mspgbase
2008-06-25 Mikko RasaAdd a missing #include
2008-02-26 Mikko RasaAdd class MeshBuilder
2008-01-12 Mikko RasaSupport embedding textures in datafiles
2007-12-29 Mikko RasaWindows compatibility:
2007-11-02 Mikko RasaUse DevIL for loading images