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Access builtin resources through a global instance
[libs/gl.git] / source / resources / resources.cpp
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-25 Mikko RasaSet OpenGL debug labels on various objects loaded from...
2021-04-24 Mikko RasaCompile SPIR-V modules from GLSL if needed
2021-04-17 Mikko RasaMake it possible to have datafiles for individual lights
2021-04-15 Mikko RasaMake Scenes loadable from collection files too
2021-04-14 Mikko RasaRename Pipeline to Sequence
2021-04-13 Mikko RasaSupport loading scenes from Resources
2021-03-31 Mikko RasaAdd support for loading SPIR-V shaders
2021-03-30 Mikko RasaSplit Module into a base class and format-specific...
2021-03-28 Mikko RasaFix loading .tex2d files with ResourceManager
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-02-18 Mikko RasaRefactor the interface of SL::Compiler
2021-02-14 Mikko RasaMove the GLSL compiler entirely in its own namespace
2021-02-14 Mikko RasaRearrange soucre files into subdirectories