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Remember the camera given to Renderer constructor
[libs/gl.git] / source / resource.h
2015-12-04 Mikko RasaCache the total data size in ResourceManager
2015-11-15 Mikko RasaGive meshes a higher priority when loading
2015-09-20 Mikko RasaPass the resource collection to async loaders
2014-12-10 Mikko RasaAdd methods to query the state of a resource
2014-09-26 Mikko RasaUpdate Object's bounding sphere when mesh is loaded
2014-09-08 Mikko RasaImplement automatic unloading when a total size limit...
2014-09-07 Mikko RasaImplement manual loading policy and async flag
2014-08-17 Mikko RasaFoundation for a resource management system