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Use an explicit material slot name in RenderPass
[libs/gl.git] / source / renderer.h
2018-04-14 Mikko RasaUse different heuristics for applying shader data
2016-11-26 Mikko RasaDeprecate Renderer::begin() and remove the already...
2016-11-26 Mikko RasaMake the camera part of changeable Renderer state
2016-11-19 Mikko RasaEliminate the separate matrix stack in Renderer
2016-10-26 Mikko RasaGive the LIGHTING and CLIPPING flags a LEGACY prefix
2016-10-26 Mikko RasaTrack whether implicit shader data needs to be re-applied
2016-08-12 Mikko RasaHandle clipping in Pipeline and Renderer
2014-11-13 Mikko RasaAdd a new transform API to Renderer.
2014-11-01 Mikko RasaRemove separate element_buffer from Renderer, get it...
2014-11-01 Mikko RasaAdd begin() method to make Renderer reusable
2014-10-30 Mikko RasaState management improvements in Renderer
2014-10-30 Mikko RasaRoll the various changed flags into a single mask
2014-10-19 Mikko RasaDeprecate Renderer::escape() and replace it with end()
2014-10-15 Mikko RasaDelay loading matrices until they are needed
2013-12-19 Mikko RasaAutomatically determine texture units for effects
2013-12-16 Mikko RasaIntegrate modern shaders and VAOs with Renderer
2013-11-29 Mikko RasaRemove vertex array tracking from Renderer
2013-11-28 Mikko RasaFix some incorrect whitespace
2013-09-09 Mikko RasaAdd a flag to RenderPass to render the back faces of...
2013-09-09 Mikko RasaUse Renderer to bind Lighting
2012-09-03 Mikko RasaRenderer no longer needs to track vertex array changes
2012-08-28 Mikko RasaRoute rendering calls through Renderer and add an exclu...
2012-08-28 Mikko RasaMore efficient stack management
2012-08-28 Mikko RasaTweak the shader functions in Renderer
2012-08-26 Mikko RasaLots of comment updates
2012-08-21 Mikko RasaAvoid re-applying shader data unnecessarily
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-01-15 Mikko RasaMove winding test to Renderer::State
2011-01-14 Mikko RasaAdd WindingTest and support for it in Mesh and Renderer
2011-01-11 Mikko RasaBetter tracking of Renderer matrix changes
2011-01-10 Mikko RasaAdd a rendering supervisor class