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Store implementation limits in a central struct
[libs/gl.git] / source / render / renderer.cpp
2021-08-09 Mikko RasaStore implementation limits in a central struct
2021-08-08 Mikko RasaDeprecate external access to Renderer::flush_shader_data
2021-08-07 Mikko RasaDeprecated setting Material or Lighting on Renderer
2021-05-09 Mikko RasaUse persistent uniform blocks for Camera, Lighting...
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-27 Mikko RasaCheck if any shader data has changed when applying...
2021-04-27 Mikko RasaActually update the shdata generation numbers in Renderer
2021-04-21 Mikko RasaUse a generation number to track if ProgramData has...
2021-04-21 Mikko RasaUse template functions for setting vector and matrix...
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaPass Tag by value, not by reference
2021-02-14 Mikko RasaRearrange soucre files into subdirectories