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[libs/gl.git] / source / materials / renderpass.cpp
2021-10-02 Mikko RasaRename RenderPass to RenderMethod
2021-10-02 Mikko RasaRemove deprecated interfaces from material and lighting...
2021-09-28 Mikko RasaEliminate the polymorphic Uniform class hierarchy
2021-09-28 Mikko RasaRemove the deprecated texunit-based texture assignments...
2021-09-26 Mikko RasaSplit reflection data from Program to a separate struct
2021-09-17 Mikko RasaUse C++11 features with containers
2021-08-17 Mikko RasaRefactor winding-based culling
2021-08-13 Mikko RasaAllow materials to return per-texture samplers
2021-08-12 Mikko RasaRemove some deprecated stuff that's getting in the way
2021-08-07 Mikko RasaDeprecated setting Material or Lighting on Renderer
2021-05-09 Mikko RasaAdd inline data items to the collection
2021-05-06 Mikko RasaImplement image-based lighting in PbrMaterial
2021-05-04 Mikko RasaMark shaders created by materials as kept
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-25 Mikko RasaSet OpenGL debug labels on various objects loaded from...
2021-04-19 Mikko RasaAdd missing implementation of RenderPass::set_back_faces
2021-04-19 Mikko RasaMove the receive_shadows flag to RenderPass
2021-04-19 Mikko RasaRearrange material-related state management in RenderPass
2021-04-19 Mikko RasaDisallow loading uniforms without a custom shader
2021-04-18 Mikko RasaConvert Technique and RenderPass loaders to use shared...
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaUse Tag to identify uniforms in Program and ProgramData
2021-03-21 Mikko RasaAdd a collection parameter to RenderPass::set_material
2021-02-26 Mikko RasaUse specialization constants in the builtin material...
2021-02-21 Mikko RasaAdd sampler parameter to RenderPass::set_texture
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-14 Mikko RasaRearrange soucre files into subdirectories