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Use standard fixed-size integer types
[libs/gl.git] / source / glsl / compiler.h
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-04-23 Mikko RasaRedesign loading of GLSL sources
2021-04-09 Mikko RasaAdd a SPIR-V backend to the GLSL compiler
2021-04-03 Mikko RasaAdd legacy conversion for binding layout qualifiers
2021-04-03 Mikko RasaValidate location overlap and type matching for GLSL...
2021-04-01 Mikko RasaSplit up ComponentSpecializer
2021-03-16 Mikko RasaForbid certain operations in SL::Compiler if compilatio...
2021-03-10 Mikko RasaSome rearranging and comments
2021-03-09 Mikko RasaSort diagnostics according to their provoking location
2021-03-07 Mikko RasaFurther refactor the resolving process in SL::Compiler
2021-03-06 Mikko RasaRefactor resolution of declarations for MemberAccess
2021-03-04 Mikko RasaAdd basic validation to the GLSL compiler
2021-03-01 Mikko RasaRefactor FunctionInliner to do any necessary declaratio...
2021-03-01 Mikko RasaClarify SL::Compiler::optimize return values by using...
2021-02-27 Mikko RasaAdd some documentation to the GLSL compiler
2021-02-26 Mikko RasaSupport specialization constants in the GLSL compiler
2021-02-21 Mikko RasaAdd a standalone GLSL compiler frontend
2021-02-21 Mikko RasaReduce coupling between the GLSL compiler and the graph...
2021-02-21 Mikko RasaHeader fixes in the GLSL compiler
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-18 Mikko RasaRefactor the interface of SL::Compiler
2021-02-15 Mikko RasaRefactor the way of applying visitors to stages
2021-02-15 Mikko RasaSplit SL::Compiler into several files
2021-02-14 Mikko RasaMove the GLSL compiler entirely in its own namespace