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Check the flat qualifier from the correct member
[libs/gl.git] / source / effects / environmentmap.cpp
2022-03-14 Mikko RasaAdapt to changes in mspmath
2022-03-11 Mikko RasaSupport specifying enabled methods in effect templates
2022-01-19 Mikko RasaUse pipeline keys for objects and effects
2022-01-14 Mikko RasaMinor, largely cosmetic tweaks
2021-12-11 Mikko RasaBind only the first mipmap level when prefiltering...
2021-10-30 Mikko RasaRename "renderable" to "content" in Effects and Scenes
2021-10-30 Mikko RasaUse a sorted vector in place of set for small data
2021-10-30 Mikko RasaRemove the exclusion mechanism from Renderer
2021-10-19 Mikko RasaSupport effects and subordinate sequences inside sequen...
2021-10-13 Mikko RasaRename Effect::enabled_passes to enabled_methods
2021-10-09 Mikko RasaChange various generated texture names to use the unifi...
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-09 Mikko RasaAdd an option to use a fixed position in EnvironmentMap
2021-10-01 Mikko RasaUse constructor delegation instead of init functions...
2021-09-26 Mikko RasaSplit reflection data from Program to a separate struct
2021-09-25 Mikko RasaMake clearing the render target a responsibility of...
2021-09-18 Mikko RasaMake the TextureCubeFace enum independent of OpenGL...
2021-09-18 Mikko RasaMark constant data as const
2021-09-13 Mikko RasaRemove deprecated constructors from effects
2021-09-13 Mikko RasaRedesign framebuffer attachment management
2021-09-13 Mikko RasaRemove RenderBuffer and always use textures as framebuf...
2021-08-27 Mikko RasaConvert framebuffers and related functionality to new...
2021-08-16 Mikko RasaRewrite state management
2021-05-09 Mikko RasaAdd debug name capability to more classes
2021-05-06 Mikko RasaImplement image-based lighting in PbrMaterial
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-24 Mikko RasaMake EnvironmentMap's pixel format configurable
2021-04-18 Mikko RasaUse persistent cameras in effects
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-04-10 Mikko RasaPass Tag by value, not by reference
2021-02-21 Mikko RasaFix environment map uniform name
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-02-14 Mikko RasaRearrange soucre files into subdirectories