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Use default member initializers for simple types
[libs/gl.git] / source / effects / ambientocclusion.cpp
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-01 Mikko RasaSome more cleanup of includes and forward declarations
2021-09-18 Mikko RasaRemove remaining deprecated things from the core classes
2021-09-13 Mikko RasaRedesign framebuffer attachment management
2021-08-27 Mikko RasaConvert framebuffers and related functionality to new...
2021-05-09 Mikko RasaAdd debug name capability to more classes
2021-05-09 Mikko RasaIncrease ambient occlusion max samples to 128
2021-05-09 Mikko RasaTake ambient occlusion samples only from the forward...
2021-05-09 Mikko RasaUse non-random sequences to initialize ambient occlusio...
2021-05-09 Mikko RasaStore the ambient occlusion rotate lookup texture in...
2021-05-09 Mikko RasaUse correct sampler for the ambient occlusion rotate...
2021-05-09 Mikko RasaFix use of camera matrices in the ambient occlusion...
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-11 Mikko RasaOverhaul texture management in rendering classes
2021-02-21 Mikko RasaRedesign the way shader programs are loaded
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-02-14 Mikko RasaRearrange soucre files into subdirectories