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Use default member initializers for simple types
[libs/gl.git] / source / core / texturecube.cpp
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-01 Mikko RasaMove all OpenGL-specific code to a separate directory
2021-09-30 Mikko RasaCompletely hide OpenGL from the public headers
2021-09-30 Mikko RasaAdd an srgb flag to pixelformat_from_image
2021-09-18 Mikko RasaMake the TextureCubeFace enum independent of OpenGL...
2021-09-18 Mikko RasaMark constant data as const
2021-09-18 Mikko RasaOnly enable seamless cube map once
2021-09-18 Mikko RasaRemove the separate allocation step from textures and...
2021-09-18 Mikko RasaRemove remaining deprecated things from the core classes
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-09-16 Mikko RasaRemove automatic mipmap generation from the public...
2021-09-16 Mikko RasaUse a scratch binding to modify textures and buffers
2021-09-13 Mikko RasaTweak some texture allocation checks
2021-09-11 Mikko RasaRework PixelComponents and PixelFormat to use custom...
2021-08-28 Mikko RasaRemove the Bindable class
2021-08-28 Mikko RasaRemove the PixelStore class
2021-08-16 Mikko RasaRewrite state management
2021-08-13 Mikko RasaRefactor get_level_size in various texture classes
2021-08-12 Mikko RasaUse DSA for TextureCube if available
2021-04-24 Mikko RasaUse seamless cube map filtering if available
2021-04-18 Mikko RasaAllow repeated storage calls with the same parameters
2021-03-28 Mikko RasaFix TextureCube mipmap level allocation tracking
2021-03-20 Mikko RasaDecouple DataType from the OpenGL constants
2021-02-14 Mikko RasaRearrange soucre files into subdirectories