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Use standard fixed-size integer types
[libs/gl.git] / source / core / texture2d.h
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-09-16 Mikko RasaUse a scratch binding to modify textures and buffers
2021-08-16 Mikko RasaRewrite state management
2021-08-13 Mikko RasaRefactor get_level_size in various texture classes
2021-02-14 Mikko RasaRearrange soucre files into subdirectories