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Use default member initializers for simple types
[libs/gl.git] / source / core / texture2d.cpp
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-07 Mikko RasaUse set_manager instead of passing the manager to the...
2021-10-07 Mikko RasaAlways delay texture creation until it is allocated
2021-10-01 Mikko RasaMove all OpenGL-specific code to a separate directory
2021-09-30 Mikko RasaClean up includes and forward declarations for the...
2021-09-30 Mikko RasaRefactor uploading texture data from a buffer
2021-09-30 Mikko RasaAdd an srgb flag to pixelformat_from_image
2021-09-18 Mikko RasaRemove the separate allocation step from textures and...
2021-09-18 Mikko RasaRemove remaining deprecated things from the core classes
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-09-16 Mikko RasaRemove automatic mipmap generation from the public...
2021-09-16 Mikko RasaUse a scratch binding to modify textures and buffers
2021-09-11 Mikko RasaRework PixelComponents and PixelFormat to use custom...
2021-08-28 Mikko RasaRemove the Bindable class
2021-08-28 Mikko RasaRemove the PixelStore class
2021-08-16 Mikko RasaRewrite state management
2021-08-13 Mikko RasaRefactor get_level_size in various texture classes
2021-08-12 Mikko RasaRemove default sampler from Texture
2021-08-12 Mikko RasaRemove the notion of default binding point from Buffer
2021-04-18 Mikko RasaAllow repeated storage calls with the same parameters
2021-04-17 Mikko RasaUnmanage texture if loading data directly
2021-04-17 Mikko RasaRefactor texture ID generation into a function
2021-03-20 Mikko RasaDecouple DataType from the OpenGL constants
2021-02-14 Mikko RasaRearrange soucre files into subdirectories