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[libs/gl.git] / source / core / module.h
2022-09-03 Mikko RasaAdd tessellation shader support to the engine
2022-04-15 Mikko RasaSupport compute shaders and compute operations
2022-03-11 Mikko RasaSet debug names for shader modules on Vulkan
2022-03-11 Mikko RasaCreate specialized versions of SPIR-V modules with...
2021-11-19 Mikko RasaCreate specialized copies of SPIR-V modules
2021-11-18 Mikko RasaInitial implementation of Vulkan backend
2021-11-17 Mikko RasaReflect the control flow graph from SPIR-V and check...
2021-11-17 Mikko RasaAdd a backend for SpirVModule and make it non-copyable
2021-11-17 Mikko RasaPack descriptor set and binding in a single variable
2021-11-11 Mikko RasaRecognize push constant blocks when reflecting SPIR...
2021-11-11 Mikko RasaStore descriptor set in program reflection data
2021-11-08 Mikko RasaUse specially created features when compiling modules...
2021-11-07 Mikko RasaRemove support for array size specialization from the...
2021-10-30 Mikko RasaUpdate and improve documentation
2021-10-10 Mikko RasaReflect builtin decorators from SPIR-V modules
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-09-30 Mikko RasaClean up includes and forward declarations for the...
2021-09-30 Mikko RasaCompletely hide OpenGL from the public headers
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-04-24 Mikko RasaHandle SPIR-V arrays with specialization constant for...
2021-04-24 Mikko RasaUnify handling of constants in SpirVModule
2021-04-24 Mikko RasaEnable creation of SPIR-V modules from GLSL source...
2021-03-31 Mikko RasaAdd support for loading SPIR-V shaders
2021-03-30 Mikko RasaSplit Module into a base class and format-specific...
2021-03-16 Mikko RasaAlways show shader compiler diagnostics in debug builds
2021-02-21 Mikko RasaRedesign the way shader programs are loaded