Fix a copy-paste error
[libs/gl.git] / source / builders /
2022-03-14 Mikko RasaSome tweaks to vector component handling
2021-11-24 Mikko RasaAdd missing includes
2021-11-17 Mikko RasaUse emplace_back when a new object is being constructed
2021-11-17 Mikko RasaAdd support for padding in vertex formats
2021-11-14 Mikko RasaBuild sequence without target format if there's no...
2021-11-14 Mikko RasaAdd correct copy and move semantics to most classes
2021-11-12 Mikko RasaAlways use RGBA color format when building Sequences
2021-11-09 Mikko RasaMove backend information into Device
2021-10-19 Mikko RasaSupport effects and subordinate sequences inside sequen...
2021-10-19 Mikko RasaRearrange postprocessor creation code in SequenceBuilder
2021-10-19 Mikko RasaRequire all renderables to be present when building...
2021-10-19 Mikko RasaUse shared actions in SequenceTemplate loaders
2021-10-19 Mikko RasaRefactor the structure of sequence template files
2021-10-17 Mikko RasaRestore missing private access specifier
2021-10-17 Mikko RasaRefactor owned postprocessors in Sequence into a more...
2021-10-16 Mikko RasaMove blend state from Sequence::Step to RenderMethod
2021-10-09 Mikko RasaChange various generated texture names to use the unifi...
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-10-05 Mikko RasaRemove collection-less constructor overloads from most...
2021-10-01 Mikko RasaUse constructor delegation instead of init functions...
2021-10-01 Mikko RasaSome more cleanup of includes and forward declarations
2021-10-01 Mikko RasaMove all OpenGL-specific code to a separate directory
2021-09-30 Mikko RasaWrap Limits into a DeviceInfo struct
2021-09-25 Mikko RasaMake it possible to specify explicit clear values
2021-09-25 Mikko RasaMake clearing the render target a responsibility of...
2021-09-25 Mikko RasaAllow creating sequences without size
2021-09-24 Mikko RasaRemove the View and Framebuffer constructors from Sequence
2021-09-18 Mikko RasaMark constant data as const
2021-09-18 Mikko RasaSpecify underlying type for format descriptor enums
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-09-17 Mikko RasaUse C++11 features with containers
2021-09-15 Mikko RasaAdd support for integer vertex attributes
2021-09-15 Mikko RasaMake VertexFormat capable of storing type information
2021-09-15 Mikko RasaRemove deprecated things related to vertex formats...
2021-09-15 Mikko RasaExplicitly specify the target format of Sequence
2021-09-13 Mikko RasaRemove RenderBuffer and always use textures as framebuf...
2021-09-05 Mikko RasaRemove outdated includes
2021-08-27 Mikko RasaConvert framebuffers and related functionality to new...
2021-08-18 Mikko RasaRedesign depth and stencil test and blend state management
2021-08-09 Mikko RasaStore implementation limits in a central struct
2021-05-09 Mikko RasaAdd debug name capability to more classes
2021-05-09 Mikko RasaAdd inline data items to the collection
2021-05-04 Mikko RasaAccess builtin resources through a global instance
2021-04-14 Mikko RasaAllow renderables to be specified in SequenceTemplate...
2021-04-14 Mikko RasaRename SequenceTemplate::Pass::renderable_name to slot_name
2021-04-14 Mikko RasaAdd compatibility typedefs for the pipeline classes
2021-04-14 Mikko RasaRename Pipeline to Sequence
2021-04-13 Mikko RasaInclude only tangent in mesh data and calculate binorma...
2021-04-12 Mikko RasaMigrate from LoadableTypeRegistry to TypeRegistry
2021-04-10 Mikko RasaRemove unnecessary std:: qualifiers from .cpp files
2021-03-28 Mikko RasaFix and improve vertex group support
2021-03-21 Mikko RasaRearrange vertex attributes
2021-03-21 Mikko RasaRename VertexComponent to VertexAttribute
2021-03-21 Mikko RasaRefactor vertex builders
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-02-14 Mikko RasaRearrange soucre files into subdirectories