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Add OffscreenView class
[libs/gl.git] / source / ambientocclusion.cpp
2018-07-02 Mikko RasaDisable mipmaps from various render target textures
2018-06-20 Mikko RasaAdd loading support for AmbientOcclusion
2017-01-06 Mikko RasaPerform ambient occlusion PRNG multiplication with...
2017-01-06 Mikko RasaUse linear filtering for ambient occlusion render target
2016-12-10 Mikko RasaImprove the ambient occlusion postprocessor
2016-12-03 Mikko RasaRefactor postprocessor uniform usage
2016-12-03 Mikko RasaUse RenderTarget objects to manage FBOs in postprocessors
2016-11-26 Mikko RasaUse Renderer for rendering PostProcessors
2016-11-26 Mikko RasaEnsure that DepthTest and Blend get unbound for PostPro...
2016-11-19 Mikko RasaMove postprocessor shaders to the builtin shaderlib
2016-10-26 Mikko RasaAdd uniform integer vectors of 2, 3 and 4 elements
2016-09-16 Mikko RasaFix some #defines for Windows
2015-04-07 Mikko RasaFix some minor errors in the ambient occlusion shaders
2014-11-12 Mikko RasaMake postprocessor shaders compatible with modern interface
2013-12-21 Mikko RasaRewrite Bind as two different classes
2012-12-29 Mikko RasaVerify framebuffer completeness in effect constructors
2012-09-14 Mikko RasaUse CLAMP_TO_EDGE on postprocessing textures
2012-09-14 Mikko RasaRemove useless GL:: qualifiers
2012-08-28 Mikko RasaDon't expose the shader type enum
2012-08-20 Mikko RasaConvert existing post-processors to use the provided...
2012-08-15 Mikko RasaRestructure ProgramData to support sharing between...
2011-09-06 Mikko RasaDrop Id tags and copyright notices from files
2011-01-12 Mikko RasaBind ProgramData to a Program upon construction
2010-12-19 Mikko RasaImprove the ambient occlusion algorithm
2010-11-30 Mikko RasaGive both color and depth buffers to postprocessors