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Better naming algorithm for objects in scene export
[libs/gl.git]
/
shaderlib
/
2018-04-11
Mikko Rasa
Add location specifiers to postprocess.glsl
tree
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commitdiff
2018-04-11
Mikko Rasa
Split the interfaces from singlepass.glsl to a separate...
tree
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commitdiff
2018-04-10
Mikko Rasa
Use a #pragma as shader stage delimiter
tree
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commitdiff
2017-12-19
Mikko Rasa
Rename Lighting::sky_direction to zenith_direction
tree
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commitdiff
2017-01-06
Mikko Rasa
Fix some errors in the ambient occlusion shader
tree
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commitdiff
2017-01-06
Mikko Rasa
Simplify reflections in the singlepass shader
tree
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commitdiff
2016-12-10
Mikko Rasa
Improve the ambient occlusion postprocessor
tree
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commitdiff
2016-12-03
Mikko Rasa
Refactor postprocessor uniform usage
tree
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commitdiff
2016-11-28
Mikko Rasa
Improve the color curve postprocessor
tree
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commitdiff
2016-11-19
Mikko Rasa
Use layout declarations to set attribute and fragment...
tree
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commitdiff
2016-11-19
Mikko Rasa
Move postprocessor shaders to the builtin shaderlib
tree
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commitdiff
2016-11-15
Mikko Rasa
Add a builtin module for standard shaders
tree
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commitdiff