]> git.tdb.fi Git - libs/gl.git/history - shaderlib
Refactor vertex builders
[libs/gl.git] / shaderlib /
2021-03-21 Mikko RasaRearrange various uniforms to be declared in the file...
2021-03-20 Mikko RasaAdjust uniform organization for UnlitMaterial
2021-03-13 Mikko RasaAdd GLSL keywords for overriding functions
2021-03-13 Mikko RasaFix some errors in the shader library
2021-03-04 Mikko RasaRemove a redundant declaration of shadow_coord
2021-03-04 Mikko RasaAdd the shader for UnlitMaterial
2021-02-26 Mikko RasaUse specialization constants in the builtin material...
2021-02-19 Mikko RasaLoad various built-in things through Resources
2021-01-25 Mikko RasaRemove commented out debugging statements
2020-08-02 Mikko RasaActually use the light color in cooktorrance shader
2020-08-02 Mikko RasaUse correct shader variable names for PBR materials
2020-06-23 Mikko RasaNormalize fragment normal
2020-06-23 Mikko RasaAdd a PBR material type and corresponding shader
2020-06-23 Mikko RasaNaming tweaks in builtin shaders
2020-06-11 Mikko RasaAdd a new, better structured Phong shader
2020-06-11 Mikko RasaRedesign the material system
2020-05-31 Mikko RasaWrite the occluder shader in GLSL
2019-07-03 Mikko RasaGuard against sample points behind the camera in ambien...
2019-06-21 Mikko RasaInitial support for instanced rendering
2019-06-19 Mikko RasaExpose world-to-eye matrix in Renderer's standard shdata
2019-06-15 Mikko RasaMake ambient occlusion edge detection threshold adjustable
2019-06-15 Mikko RasaImprove ambient occlusion edge detection
2018-04-11 Mikko RasaAdd location specifiers to postprocess.glsl
2018-04-11 Mikko RasaSplit the interfaces from singlepass.glsl to a separate...
2018-04-10 Mikko RasaUse a #pragma as shader stage delimiter
2017-12-19 Mikko RasaRename Lighting::sky_direction to zenith_direction
2017-01-06 Mikko RasaFix some errors in the ambient occlusion shader
2017-01-06 Mikko RasaSimplify reflections in the singlepass shader
2016-12-10 Mikko RasaImprove the ambient occlusion postprocessor
2016-12-03 Mikko RasaRefactor postprocessor uniform usage
2016-11-28 Mikko RasaImprove the color curve postprocessor
2016-11-19 Mikko RasaUse layout declarations to set attribute and fragment...
2016-11-19 Mikko RasaMove postprocessor shaders to the builtin shaderlib
2016-11-15 Mikko RasaAdd a builtin module for standard shaders