]> git.tdb.fi Git - libs/gl.git/history - shaderlib/ambientocclusion_occlude.glsl
Make animation curve creation more generic
[libs/gl.git] / shaderlib / ambientocclusion_occlude.glsl
2018-04-10 Mikko RasaUse a #pragma as shader stage delimiter
2016-12-10 Mikko RasaImprove the ambient occlusion postprocessor
2016-11-19 Mikko RasaMove postprocessor shaders to the builtin shaderlib