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Set both min and mag filters when exporting textures
[libs/gl.git] / shaderlib / ambientocclusion.glsl
2019-06-15 Mikko RasaMake ambient occlusion edge detection threshold adjustable
2018-04-10 Mikko RasaUse a #pragma as shader stage delimiter
2016-12-10 Mikko RasaImprove the ambient occlusion postprocessor
2016-11-19 Mikko RasaMove postprocessor shaders to the builtin shaderlib