From: Mikko Rasa Date: Sat, 21 Sep 2013 17:06:54 +0000 (+0300) Subject: Make cube map textures loadable from datafiles X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=commitdiff_plain;h=804ad5d99c575b92e9d47421947e963a44f7a905 Make cube map textures loadable from datafiles --- diff --git a/source/texturecube.cpp b/source/texturecube.cpp index 1b2193b3..eb7448c3 100644 --- a/source/texturecube.cpp +++ b/source/texturecube.cpp @@ -1,4 +1,6 @@ #include +#include +#include #include "bindable.h" #include "error.h" #include "texturecube.h" @@ -68,6 +70,24 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D } } +void TextureCube::image(TextureCubeFace face, const Graphics::Image &img) +{ + unsigned w = img.get_width(); + unsigned h = img.get_height(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + if(size==0) + { + if(w==h) + storage(fmt, w); + else + throw incompatible_data("TextureCube::image"); + } + else if(w!=size || h!=size) + throw incompatible_data("TextureCube::image"); + + image(face, 0, fmt, UNSIGNED_BYTE, img.get_data()); +} + unsigned TextureCube::get_level_size(unsigned level) { return size>>level; @@ -139,5 +159,53 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig return fv+s*sv+t*tv; } + +TextureCube::Loader::Loader(TextureCube &t): + DataFile::DerivedObjectLoader(t) +{ + add("image_data", &Loader::image_data); + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void TextureCube::Loader::image_data(TextureCubeFace face, const string &data) +{ + Graphics::Image img; + IO::Memory mem(data.data(), data.size()); + img.load_io(mem); + + obj.image(face, img); +} + +void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data) +{ + obj.image(face, 0, obj.ifmt, UNSIGNED_BYTE, data.data()); +} + +void TextureCube::Loader::storage(PixelFormat fmt, unsigned s) +{ + obj.storage(fmt, s); +} + + +void operator>>(const LexicalConverter &conv, TextureCubeFace &face) +{ + const string &str = conv.get(); + if(str=="POSITIVE_X") + face = POSITIVE_X; + else if(str=="NEGATIVE_X") + face = NEGATIVE_X; + else if(str=="POSITIVE_Y") + face = POSITIVE_Y; + else if(str=="NEGATIVE_Y") + face = NEGATIVE_Y; + else if(str=="POSITIVE_Z") + face = POSITIVE_Z; + else if(str=="NEGATIVE_Z") + face = NEGATIVE_Z; + else + throw lexical_error(format("conversion of '%s' to TextureCubeFace", str)); +} + } // namespace GL } // namespace Msp diff --git a/source/texturecube.h b/source/texturecube.h index 0d23884f..8d87c410 100644 --- a/source/texturecube.h +++ b/source/texturecube.h @@ -1,6 +1,7 @@ #ifndef MSP_GL_TEXTURECUBE_H_ #define MSP_GL_TEXTURECUBE_H_ +#include #include "datatype.h" #include "pixelformat.h" #include "texture.h" @@ -33,6 +34,17 @@ Requires OpenGL version 1.3. */ class TextureCube: public Texture { +public: + class Loader: public Msp::DataFile::DerivedObjectLoader + { + public: + Loader(TextureCube &); + private: + void image_data(TextureCubeFace, const std::string &); + void raw_data(TextureCubeFace, const std::string &); + void storage(PixelFormat, unsigned); + }; + private: PixelFormat ifmt; unsigned size; @@ -64,6 +76,8 @@ public: int x, int y, unsigned w, unsigned h, PixelFormat fmt, DataType type, const void *data); + void image(TextureCubeFace, const Graphics::Image &); + unsigned get_size() const { return size; } private: unsigned get_level_size(unsigned); @@ -86,6 +100,8 @@ public: Vector3 get_texel_direction(TextureCubeFace, unsigned, unsigned); }; +void operator>>(const LexicalConverter &, TextureCubeFace &); + } // namespace GL } // namespace Msp