From: Mikko Rasa Date: Sat, 1 Aug 2015 19:53:35 +0000 (+0300) Subject: Also set uniforms in tick_stacked X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=commitdiff_plain;h=44857d666401f5567d5e4791c685cb7c3c50e949 Also set uniforms in tick_stacked --- diff --git a/source/animationplayer.cpp b/source/animationplayer.cpp index 9db88e78..ffb902a8 100644 --- a/source/animationplayer.cpp +++ b/source/animationplayer.cpp @@ -93,6 +93,10 @@ bool AnimationPlayer::tick_stacked(ObjectSlot &slot, const Time::TimeDelta &dt) { i->iterator += dt; matrix *= i->iterator.get_matrix(); + + unsigned n_uniforms = i->animation.get_n_uniforms(); + for(unsigned j=0; janimation.get_uniform_name(j), i->iterator.get_uniform(j)); } slot.object.set_matrix(matrix);