From: Mikko Rasa Date: Wed, 15 Sep 2021 14:58:23 +0000 (+0300) Subject: Use more compact data types when exporting meshes X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=commitdiff_plain;h=03d6f389ff05d1ea573d4c0c5e1216cb756a6c20 Use more compact data types when exporting meshes --- diff --git a/blender/io_mspgl/export_mesh.py b/blender/io_mspgl/export_mesh.py index 2a8dbe00..7bb4e224 100644 --- a/blender/io_mspgl/export_mesh.py +++ b/blender/io_mspgl/export_mesh.py @@ -18,22 +18,28 @@ class MeshExporter: resource = Resource(mesh.name+".mesh", "mesh") statements = resource.statements - st = Statement("vertices", Token("NORMAL3")) + st = Statement("vertices", Token("NORMAL3_BYTE")) + if mesh.uv_layers and mesh.tangent_vecs: + st.append(Token("TANGENT3_BYTE")) if mesh.vertices[0].color: st.append(Token("COLOR4_UBYTE")) if mesh.uv_layers: for u in mesh.uv_layers: size = str(len(u.uvs[0])) + min_val = min(*u.uvs[0]) + max_val = max(*u.uvs[1]) + for c in u.uvs: + min_val = min(min_val, *c) + max_val = max(max_val, *c) + uv_type = "USHORT" if min_val>=0.0 and max_val<=1.0 else "FLOAT" if u.unit==0: - st.append(Token("TEXCOORD"+size)) + st.append(Token("TEXCOORD{}_{}".format(size, uv_type))) else: - st.append(Token("TEXCOORD{}_{}".format(size, u.unit))) - if mesh.tangent_vecs: - st.append(Token("TANGENT3")) + st.append(Token("TEXCOORD{}_{}_{}".format(size, u.unit, uv_type))) if mesh.vertex_groups: - st.append(Token("GROUP{}".format(mesh.max_groups_per_vertex))) - st.append(Token("WEIGHT{}".format(mesh.max_groups_per_vertex))) - st.append(Token("VERTEX3")) + st.append(Token("GROUP{}_UBYTE".format(mesh.max_groups_per_vertex))) + st.append(Token("WEIGHT{}_USHORT".format(mesh.max_groups_per_vertex))) + st.append(Token("VERTEX3_FLOAT")) normal = None color = None