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Remove an incorrect and unnecessary check in scene exporter
author
Mikko Rasa
<tdb@tdb.fi>
Tue, 11 Jun 2019 21:06:28 +0000
(
00:06
+0300)
committer
Mikko Rasa
<tdb@tdb.fi>
Tue, 11 Jun 2019 21:07:17 +0000
(
00:07
+0300)
Technique was moved from Object to Material.
blender/io_mspgl/export_scene.py
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diff --git
a/blender/io_mspgl/export_scene.py
b/blender/io_mspgl/export_scene.py
index abdd61b062ed6ae72bc2297b1b7d5e3c75d0e3bc..5ec3803d8bb94859bb1e7a358289242afceadfc7 100644
(file)
--- a/
blender/io_mspgl/export_scene.py
+++ b/
blender/io_mspgl/export_scene.py
@@
-30,8
+30,6
@@
class SceneExporter:
continue
if u.data.name!=o.data.name:
continue
- if u.technique!=o.technique:
- continue
if any(s.link=="OBJECT" for s in u.material_slots):
continue