]> git.tdb.fi Git - libs/gl.git/commit
Implement material maps for exporting objects with multiple materials
authorMikko Rasa <tdb@tdb.fi>
Sun, 19 May 2019 23:03:41 +0000 (02:03 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 19 May 2019 23:19:51 +0000 (02:19 +0300)
commitbde3ec824d300e9aff11914406fb76dd9016e387
tree94cb82fbc4a4b0aa51971df6f960f81bb47629b0
parenta42739b48ffbd0247a3b3bb6fc67160494959b5b
Implement material maps for exporting objects with multiple materials

This replaces the material texture feature which was removed earlier.  The
principle is similar (store material color values in a texture) but the
maps are global, making it possible for multiple objects to use the same
map.
blender/io_mspgl/__init__.py
blender/io_mspgl/export_material.py
blender/io_mspgl/export_object.py
blender/io_mspgl/export_scene.py
blender/io_mspgl/mesh.py
blender/io_mspgl/properties.py
blender/io_mspgl/util.py