]> git.tdb.fi Git - libs/gl.git/commit
Add a RenderTarget class to manage and annotate FBOs
authorMikko Rasa <tdb@tdb.fi>
Sat, 3 Dec 2016 16:03:12 +0000 (18:03 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sat, 3 Dec 2016 16:03:12 +0000 (18:03 +0200)
commitb94d3423de1e61f46c22b421f4b293d2d094b89f
treed98985ec14dba258904045a470832b9da8f015a7
parent14e5bc2c02ef8cc468d5727065ad732bb422a89c
Add a RenderTarget class to manage and annotate FBOs

I want to have deferred lighting support at some point, and it requires
multiple outputs from the geometry rasterization stage.  There needs to
be some way to annotate which buffer holds which information.
source/pipeline.cpp
source/pipeline.h
source/rendertarget.cpp [new file with mode: 0644]
source/rendertarget.h [new file with mode: 0644]