]> git.tdb.fi Git - libs/gl.git/commit
Don't store a View's target framebuffer in the base class
authorMikko Rasa <tdb@tdb.fi>
Tue, 9 Nov 2021 12:53:34 +0000 (14:53 +0200)
committerMikko Rasa <tdb@tdb.fi>
Tue, 9 Nov 2021 16:08:37 +0000 (18:08 +0200)
commitb752e5384eb56a389d50e0527529d410e6455ba9
tree1d047054463c6c2e0f2522017c5205c2a294663c
parentd16d28d2ccf7c6255204f02975834f713ff1df08
Don't store a View's target framebuffer in the base class

Instead access it through a virtual function.  Vulkan requires a separate
framebuffer per swapchain image.
source/render/offscreenview.cpp
source/render/offscreenview.h
source/render/view.cpp
source/render/view.h
source/render/windowview.cpp
source/render/windowview.h