]> git.tdb.fi Git - libs/gl.git/commit
Use ObjectInstance instead of AnimatedObject in Scene loader
authorMikko Rasa <tdb@tdb.fi>
Wed, 14 Apr 2021 15:28:04 +0000 (18:28 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 14 Apr 2021 15:28:04 +0000 (18:28 +0300)
commita3a59b5ff2364ad657de1f385c99546c32b2bfb4
tree27dc6d2554f80ebd2f784fbcf135f613a762d7da
parent6cbabebe65575a55e120acd6294da305765d5bbb
Use ObjectInstance instead of AnimatedObject in Scene loader

Since ObjectInstance has a matrix now, there's no need to use
AnimatedObject here.  I may add another statement to include objects
with actual animations later.
source/render/scene.cpp