]> git.tdb.fi Git - libs/gl.git/commit
Add multisampled texture types to the shader compiler
authorMikko Rasa <tdb@tdb.fi>
Sun, 10 Apr 2022 10:03:20 +0000 (13:03 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 10 Apr 2022 10:03:20 +0000 (13:03 +0300)
commit215d5bed27ad3de92557ae1b631695a036d29741
tree9c97c60fb68674f37f12bee08a7e7162326c2e81
parentf9244b13a4ae30d134dd7410664c045c9f2c1574
Add multisampled texture types to the shader compiler
builtin_data/_builtin.glsl
scripts/builtin_funcs.py
source/glsl/debug.cpp
source/glsl/parser.cpp
source/glsl/reflect.cpp
source/glsl/spirv.cpp
source/glsl/spirvconstants.h
source/glsl/syntax.h