X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=tools%2Fviewer.cpp;h=c54d7278c4cba0a23a4a935850a2eb25ead4d816;hp=b0e3420dab0395394f02ec0aa8525a8b04bff089;hb=adc26a2e141a2853b6c5025130c46a46cece4b84;hpb=e6e6f0fe81a2f92985e65ae0de708974194d81a3 diff --git a/tools/viewer.cpp b/tools/viewer.cpp index b0e3420d..c54d7278 100644 --- a/tools/viewer.cpp +++ b/tools/viewer.cpp @@ -11,8 +11,8 @@ #include #include #include +#include #include -#include #include #include #include @@ -71,7 +71,7 @@ private: GL::Renderable *renderable; GL::AnimatedObject *anim_object; GL::AnimationPlayer *anim_player; - GL::Light light; + GL::DirectionalLight light; GL::Lighting lighting; GL::Camera camera; float yaw; @@ -226,7 +226,7 @@ Viewer::Viewer(int argc, char **argv): mouse.signal_button_release.connect(sigc::bind_return(sigc::mem_fun(this, &Viewer::button_release), false)); mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Viewer::axis_motion), false)); - light.set_position(GL::Vector4(0, 0, 1, 0)); + light.set_direction(GL::Vector3(0, 0, -1)); lighting.attach(light); camera.set_up_direction(GL::Vector3(0, 0, 1)); @@ -368,7 +368,7 @@ void Viewer::update_light() float sy = sin(light_yaw); float cp = cos(light_pitch); float sp = sin(light_pitch); - light.set_position(GL::Vector4(-cy*cp, -sy*cp, -sp, 0)); + light.set_direction(GL::Vector3(cy*cp, sy*cp, sp)); }