X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=tests%2Fglsl%2Fgenerated_name_reuse.glsl;h=d1468e3cc88c1db898caca337e9f396358a4041a;hp=f4fc22d2222da3ab8d556642959f2ec1fc247c12;hb=5479327430fe3091fb49f78e0b8d6d3c08b12617;hpb=1a0d7e7956686493110af43e3c4a4e14c4f58559 diff --git a/tests/glsl/generated_name_reuse.glsl b/tests/glsl/generated_name_reuse.glsl index f4fc22d2..d1468e3c 100644 --- a/tests/glsl/generated_name_reuse.glsl +++ b/tests/glsl/generated_name_reuse.glsl @@ -69,8 +69,8 @@ layout(binding=57) uniform LightParameters vec3 ambient; vec4 light_position; }; -layout(constant_id=669465692) const bool use_light = true; -layout(constant_id=1735871552) const bool use_ambient = true; +layout(constant_id=669465691) const bool use_light = true; +layout(constant_id=1735871551) const bool use_ambient = true; layout(location=0) out vec4 frag_color; layout(location=1) in vec3 world_normal; layout(location=0) in vec4 world_vertex;